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拼图游戏算法
- 本程序是简单拼图游戏的算法,可以解决如八数码难题 -this procedure is simple puzzles and the algorithm can solve problems such as eight digital
hdtgame
- 好久没动手写过东西了,练习的东东,还有很多问题,适合初学者学习,代码里有注释。 游戏使用上下左右键控制,不支持鼠标-wrote anything, the Eastern practice, there are many problems, for beginners to learn, there are code Notes. Games using the up and down keys about control, not the mouse
hm4
- 数字翻译问题 设有输入3个数组: String x[]={ \"one\",“two\", \"three\",four\", \"five\",\"six\",seven\",\"eight\",\"nine\"} String y[]={ten\",\"eleven\",\"twelve\",\"thirteen\",\"fourteen\",\"fifteen\", \"sixteen\",\"seventeen\",\"eighteen\",\"nineteen\" }
caipai_moni
- 用继承,多态,虚函数的理论解决实际问题,加入C++的文件操作.-with inheritance, polymorphism, the virtual function theory to solve practical problems, to C file operations.
俄罗斯方块c++
- 有关于进程的程序。包含 消息的创建发送接受 ,文件的共享互斥读写问题。TC-process for the procedure. Information includes the creation of this acceptance, the sharing of documents contradict literacy problems. TC
tortoiseandhare
- 我们将用程序来模拟传统的龟兔赛跑问题。我们将采用随机数生成的方法开发这一问题的仿真程序。 再比赛中共设了70个点,每个点代表比赛跑道可能的一个位置。乌龟和兔从第一个点出发,终点是在第70个点上。 时钟按秒来数计。随着时钟的转动,程序能够根据下述规则来调节乌龟和兔子的位置。动物 跑动类型 占用时间 跑动量乌龟 快走 50% 向右3个点 后滑 20% 向左6个点 慢走 30% 向右1个点兔子 睡觉 20% 不动 大后滑 20% 向右9 个点 快走 10% 向左12个点 小步跳 30% 向右1个点 慢
duo
- 名称叫做多边形游戏,是算法设计技巧与分析中经常会遇到的一类问题,主要是由贪心法来解决-Name of the game called the polygon is algorithm design techniques and analysis of a class of frequently encountered problems, mainly by the greedy method to solve
snake
- 贪吃蛇,可能还有很多问题,希望大家多多包涵-Snake, there may be many problems, I hope you forgive me
SimpleGame
- 这是我在《网络游戏设计基础》课程上使用的一个简单完整的网游戏代码,游戏比较简单,除了没有考虑同步问题,网络游戏的其他方面基本都包括了,适合学生和初学者学习-This is my " network-based game design" course on the use of a simple code for a complete gaming, the game is relatively simple, in addition to not consider synchr
SNAKE
- *** *** **** Notice snake *** *** **** 1-select the menu: to select the menu use the flesh to get the sliders or fair go, then confirm with space. Note: The load is a way nivau editor, the editor works but nivau are not charged
2010612200_GameOfMir2
- mir 2 source, think it has the assassin code inside, let me know if you have any problems thanks
billiards
- Turbo-C环境下,在图形模式中实现的一个桌球游戏,不过还没完善,其中桌球撞击后滚动路线的算法也有些问题,有待改进-Turbo-C environment, the graphics mode to achieve a snooker game, but not perfect, which after impact rolling line of billiard algorithms are also some problems to be improved
jipin
- 解决极品飞车9缺少动态连接问题.下载之后修改后续名在自动运行!-Need for Speed 9 address the lack of dynamic connectivity problems. Download the follow-up after the changes were in the automatic running!
Joseph
- 解决约瑟夫问题,一圈人围在圆桌上,报数,从某人开始数数,数到4(举例)则该人被淘汰,剩下的人继续,直到全部被淘汰,依次输出淘汰顺序-solve Joseph problems: one for the original one, the other is for the new problem, they are similar,but they are not the same.
ComputerPComunication
- 实现运行,下载后用VC运行,有什么问题可以联系-To achieve running, the download is running with the VC, what problems can be linked. . . Thank you. . .
24point
- 本程序解决的通用问题是输入四个数,通过四则运算获取指定解的问题。 典型的是四数求二十四问题(算24点问题,又叫4张牌求24点问题,求24问题)。比如说给出7,-7,3,-3如何用+-*/)(运算符号,不重复的利用这四个数求得结果为24?不要认为这类问题简单,它其实有16896种可能的排列方法 而且,即使不用括号也有成百上千种可能 甚至,你不知道它是否有解。显然,用人脑解决一般是很费时费力的。重复性强的脑力活动交给程序办比较合适。同时,也应一个作家教的同学的要求(她被这样的初中题目难倒过,偏偏
nanawg.com-fangchenmi
- 一款可以解决你玩游戏不会出现为成年的限制,轻松解决你的任何问题-A solution you can play the game will not be limited to adult, easy to solve any problems you
Professional-CPP--2nd
- 虽然C + +中,往往是从游戏编程主要的商业应用软件的首选语言,它也是最难以掌握。这个严肃的书,您将学习如何征服最新版本的C + +。笔者解密鲜为人知的特征的C ++,股份详细的代码示例,然后你可以插入自己的代码,并揭示了显着变化的C ++陪最新版本。你会发现如何设计和构建应用程序,解决现实世界的问题,然后实施解决方案,使用的语言的全部功能。 呼吁有经验的开发人员正在寻找更高层次的学习 向下钻取到最新的广泛变化的C ++标准,C + ++11,包括运行时的性能,标准库,语言可用性,
Linear-Algebra-Demystified
- This book is for people who want to get a head start and learn the basic concepts of linear algebra. Suitable for self-study or as a reference that puts solving problems within easy reach, this book can be used by students or professionals look
Knight-travel
- 这是骑士游历问题的C程序,非常完整的源代码,解决了很多难题-Knight traveled to issue C program, complete source code to solve the many problems