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Raycaster
- 手机上实现的著名的RayCasting算法,当年DOOM及WOLF的主要技术。-phone achieve the famous RayCasting algorithm, WOLF Fitted year DOOM and the main technical.
三维人脸识别.rar
- 一篇较新的论文,是关于三维人脸的综述,别人已发表在重要刊物上的.,a relatively new paper on 3D Face Review, the others have published in the major journals.
bsp doom
- BSP算法演示。内附可执行文件,模拟在迷宫中行走-This is my simple leafy BSP tree demo. Its nothing spectacular but it gives you an idea about how to build the tree and render it from back to front (no depth buffer needed).
020_Stencil_Shadow
- The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the video game Doom 3[dubious – dis
021_MPPL_Shadow
- The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the video game Doom 3[dubious – dis