搜索资源列表
CBImage
- 图象处理,可以处理图象的各种操作,比如边界寻找,填充。-image processing, image processing can be of various operations, such as borders in search of filling. And so on and so on and so on.
Otsualgorithm
- 经典的OSTU的算法,实现对图像阈值的查找并对图像进行二值化分割显示-OSTU classic algorithms, to achieve the threshold on the image search and image segmentation show binarization
Arc.ZIP
- 圆弧查补算法的一种实现,可自由设定方向,起始角度,半径-Search algorithm arc fill an implementation can be free to set the direction, initial angle, radius of
chongwu
- 用swing做的宠物管理系统 实现增删改查 为新手学习swing打下良好的基础-Swing to do with pet management system to achieve change add or delete search for the novice to learn to lay a good foundation for swing
fibonacciSearch
- Optimization: Fibonacci Search using Matlab Spanish Demo
TSSnNTSS
- 3-step-search & new 3-step-search this is a source code for matlab
brainee-30177
- An application that implement Uninformed search algorithms * Breadth-first search * Uniform-cost search * Depth-first search * Depth-limited search (tree and recursive versions) * Iterative deepening search-An application that im
Fusion_RT
- 一种基于势函数的路径搜索算法,能实现有障碍物环境中指定起点和终点位置的最短路径搜索。-Potential function based on the path search algorithm, to achieve environmental obstructions start and end position specified in the shortest path search.
3step
- This algorithm was introduced by Koga et al in 1981. It became very popular because of its simplicity and also robust and near optimal performance. It searches for the best motion vectors in a coarse to fine search pattern. The algorithm may be descr
nstep
- This architecture is the best tradeoff in terms of hardware overload and speed among the all-existing Three Step Search (TSS) architectures and is also suitable for estimation of small motion in video coding.(NTSS)
CPP--A-start2
- C++版的A*(A-star,即A星)算法。对于栅格数据的最优路径搜索有不俗的表现。集成到你的程序也很容易。里面有两个例子可供参考。-C++ version of A* (A-star A star) algorithm. Have good performance for the optimal path to the raster data search. Is also very easy to integrate into your program. There are two exa
RobotSim2006-8-9
- 这是我在几年前用Visual C++ 2003.net完成的机器人仿真项目,实现了:栅格环境的自定义生成、搜索,机器人的生成、路径行走和路径跟踪,障碍物的随机生成,动态规划法在路径跟踪中的应用,直线相交等图形学运算,OpenGL的应用,环境的保存和打开。-This is a project developed in Visual C++.net 2003 several years ago. In this project, it implemented: customedly generati
asdfasdf
- DCTa C or MATLAB code for implementing an EBMA with integer-pel accuracy. Use a block size of 16 16. The program should allow the user to choose the search range so that you can compare the results obtained with different search ranges. (Note tha
dfs
- Program for Depth First Search
eight
- 八数码问题也称为九宫问题。在3×3的棋盘,摆有八个棋子,每个棋子上标有1至8的某一数字,不同棋子上标的数字不相同。棋盘上还有一个空格,与空格相邻的棋子可以移到空格中。要求解决的问题是:给出一个初始状态和一个目标状态,找出一种从初始转变成目标状态的移动棋子步数最少的移动步骤。所谓问题的一个状态就是棋子在棋盘上的一种摆法。棋子移动后,状态就会发生改变。解八数码问题实际上就是找出从初始状态到达目标状态所经过的一系列中间过渡状态。 八数码问题一般使用搜索法来解。搜索法有广度优先搜索法、深度优先搜索法
corner_search
- Harris角点检测:角点事图像中的重要特征,用matlab实现该特征的提取,使用经典算法——Harris-corner search
image--search
- 此代码作为提取视频镜头及关键帧的实现。简单方便-Video shot and key frame extraction
VsFBP
- 基于上述原子搜索原理,提出一个简单的想法,采用“大步长快速接近、小步长逐步逼近”的策略来重构信号,对FBP算法进行改进,即改变其前向步长和后向步长-Based on the above search atomic theory, put forward a simple idea, a "big long fast approaching, gradually approaching small step" strategy to reconstruct the signal, FBP algo
BlockMatchingAlgoMPEG
- Block Matching Algorithm Motion Estimation Three step search and some method
motionEst4SS
- Block Matching Algorithm (continuous) Four Step Search
