搜索资源列表
任意平面的裁切0.2
- 基于vtk的三维重构与裁切: 1.16位非压缩位图的读取与设置. 2.图像数据载入映射器 3.裁切平面的设置 4.边界的设置与显示 5.三维重构 注:需安装vtk4.0以上版本-It s about 3D reconstruct and clip based on VTK including reading and configration of 16 bits non_contracted bitmaps,the mapper for image data loadin
DepthOfField-HLSL
- ati的深度范围例子用高级渲染语言hlsl写的 用的是direct3d api-ati example of the depth range with advanced rendering Shader Model 2.0 language written using the Direct3D api
Particle200Demos
- Particle System API 2.0, 一个开源的粒子系统演示, 支持CPU模拟状态相关和状态无关的粒子系统,06年最新的版本2.0加入了GPU优化.-Particle System API 2.0, a particle system revenue demonstration CPU simulation support state and state-related unrelated to the particle system, 06 The latest version 2
blender-2.37a-linux-glibc2.2.5-i386.tar
- blender-2.37a-linux-glibc2.2.5-i386 可用于3D图形的显示和处理软件源码文件
mitk-2.0-beta-win-bin
- 用来做医疗图像三维重建、二维分割和配准的库开发包,很好用,只需要把相关的类找到,建立一个pipeline即可,功能很强大的。
beryl-core-0.2.0
- Beryl and Compiz (at least the extra plugins division of compiz) have merged. Please all welcome Compiz Fusion! You ll find the new forums at http://forum.compiz-fusion.org. The very first development release of Compiz Fusion happened on August 13, 2
download2
- Design Patterns by Christopher G. Lasater 一书配套资源文件:the example code for C# .NET 2.0 Example Projects
Move3D
- 方法動議相機papervision 2.0
OpenSceneGraph-2.4.0
- osg2.0源代码,版本更新可到osg官方网站下载
lib3ds-1.2.0
- lib3ds。一个用于读取3ds格式三维模型的标准类库-lib3ds. 3ds read for a 3D model format standard class library
DISORT2.0是1.2的升级版
- DISORT2.0是1.2的升级版,有名的大气传输计算软件,希望对大家有帮助-DISORT2.0 1.2 upgraded version of the famous calculation of atmospheric transmission software, we want to help
Unreal3.2.7.rar
- 虚幻引擎,大家都知道吧?做游戏的好东西啊,,Unreal Engine, as we all know, right? Doing good things games ah,
Splatting_Cuda
- 自己写的一个采用了CUDA加速的splatting算法的demo,采用CUDA加速后,算法性能得到十几倍的提升,数据采用了医学扫描格式(附带一个演示数据),CUDA版本为2.0。对于学习CUDA和可视化体绘制算法的同学应该会有帮助-This program is written for the splating algorithm, which is widly used in medical data visualization. To accelerate the performance,
QSGExamples.zip
- OpenSceneGraph快速入门指导的例子源码 《OpenSceneGraph Quick Start Guide》是由Paul Martz编写,Skew Matrix出品,计算机图形系统开发公司(Computer Graphics Systems Development,CGSD)版权所有的开放场景图形权威教程。它是有关OpenSceneGraph的第一部入门教程,遵循CC授权(http://creativecommons.org/licenses/by-nc-sa/2.0/)。 本书
delta3d-API-2.4.0
- 开源3D引擎Delta3D的API帮助文档,CHM格式。对于Delta3D的开发很有用。最新版本。-Open-source 3D engine Delta3D the API help documentation, CHM format. Useful for the development of Delta3D. The latest version.
mitk-2.3.2.0-win32-vc9-(1)
- 3d mede to study ok help me thank yThe version you download is MITK 2.3.2.0 win32 vc9,you can choose the following help documentation.Thanks!-you can see i dont know so please tellme we toge to study ok help me thank youyou can see i dont know
osgDotNet-x86-2.0.0-0.8.1
- osgsdk 在C#下的开发环境 osg 2.0-osg C# development environment. . . . . . . . . . . . . . . . . . . . . . . . . .
Mesa-2.0.tar
- Mesa-2.0源码,可以进行3d图形开发-Mesa-2.0 source, 3d graphics development
SharpGL-2.0-Visual-Studio-Extension
- OpenGl 在VS上面的扩展包,直接点开运行即可。-SharpGL 2.0 Visual Studio Extension
expat-win32bin-2.0.1
- osgearth编程所需插件expat-win32bin-2.0.1,好用!-the osgearth programming required plug-expat-win32bin-2.0.1, easy to use!