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3d游戏编程 杨青著 源码
- 这个是3D游戏编程 杨青著 书中的源码 很多朋友都找不到它 我把它放上来 -This is a 3D game programming Yang Qing with the source book many friends I have not found it it Fangshanglai
游戏编程中的矩阵操作、堆栈及向量类源代码
- 三维图形、3D游戏编程中的矩阵操作、堆栈及向量类源代码-3D graphics, 3D game programming matrix operation, stack and source code vector category
Drectx 3D图形编程实例源代码
- Drectx 3D图形游戏编程实例源代码,包括directx9初始化、图形的着色、顶点缓冲及3D效果等-Drectx game 3D graphics programming source code examples, including directx9 initialization, graphics rendering, a vertex buffer and 3D effects
T3DIICHAP02
- 3D游戏编程大师技巧第二章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter II source code, Sharing, we interact more
T3DIICHAP03
- 3D游戏编程大师技巧第三章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter III source code, Sharing, we interact more
T3DIICHAP05
- 3D游戏编程大师技巧第五章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter V source code, Sharing, we interact more
T3DIICHAP06
- 3D游戏编程大师技巧第六章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter VI source code, Sharing, we interact more
T3DIICHAP07
- 此为3D游戏编程大师技巧第七章的源代码 其中包含引擎代码。-this as a 3D game programming skills Master Chapter VII of the source code contains the engine.
d3dshubiaojianxuan.zip
- 3D游戏开发 鼠标拣选部分 DirectX编程,3D game development part of the mouse to select DirectX programming
DirectXSourceCode.rar
- 《DirectX 9.0 3D 游戏开发编程基础》的所有源代码,适合入门及提高,结合书本的话效果更佳。,《DirectX 9.0 3D game development program based 》 all source code, suitable for entry and upgraded, and if combined with better books.
3Dgame_computergraphics
- 3D游戏与计算机图形学中的数学方法,该书介绍了3维空间下的向量、矩阵、四元数、边界盒、球、平面、射线等内容,并附带相关实现代码。-one book about 3D and computer graphics,you can learn more about math method of this.
3DGameProgramingAndSrc
- 3D游戏编程 电子书pdf及源码 杨青著, 该书从头到尾都是使用实际的程序例子来引导读者进行一步一步的深入学习。-3D Game Programming E-book pdf and the source Yang Qing a, The book from start to finish are all examples of the use of practical procedures to guide readers step by step, in-depth study.
3Dsaiche
- 用DIRECTX9开发的3D赛车游戏,供初学3D游戏编程的人参考-Developed with DIRECTX9 3D racing game, 3D game programming for beginners Reference
WndODE
- 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (
Chap11
- 《3D游戏编程》韩 金容俊 随书光盘第11章 shader脚本与工程源代码-" 3D game programming" Han Jin Rongjun CD along with book eleventh chapterShader scr ipt and project source code
3D-game-programming-master-skills
- 3D游戏编程大师技巧 3D游戏编程大师技巧-3D game programming master skills 3D game programming master skills
3D-GAME-PROGRAMMING(PERFECT)
- DirectX游戏编程基础,条理清晰,注释全面。-DirectX game programming foundation, clarity, Notes comprehensive.
Mathematics_for_3D_Game_Programming
- Mathematics_for_3D_Game_Programming_and_Computer_Graphics 一本关于3d游戏编程和计算机图形学的书籍 ,吐血推荐啊-Mathematics_for_3D_Game_Programming_and_Computer_Graphics one about 3d game programming and computer graphics books, recommended blood ah
3D漫游
- 一个3d编程的例子,实现了3维场景的漫游,摄像机使用, 对3d编程和3d游戏是不可多得的范例。(An example of 3D programming that implements the roaming of the 3 - dimensional scene, the use of the camera, and a rare example of 3D programming and 3D games.)
《DirectX 9.0 3D游戏开发编程基础》源码Pascal版
- 《DirectX 9.0 3D游戏开发编程基础》源码Pascal版 《DirectX 9.0 3D游戏开发编程基础》源码Pascal版