搜索资源列表
3d-teapot
- Teapot teapotdemo A demo that uses the famous Newell teapot to demonstrate MATLAB graphics features. The teapot is defined by 32 bicubic bezier patches. The patches can be tesselated to surfaces at a wide range of resolutions. The resulting surfac
A Simple Raytracer
- A Simple Raytracer source code
三维地形
- <p><strong>GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it u
Autobots3D
- This an application of 3D computer graphics designed using JOGL and Netbeans IDE. This loads the .obj and .mtl files in a 3D Scene. Good stuff for 3D computer graphics learners.-This is an application of 3D computer graphics designed using JOGL and N
fulltext
- A New Heuristic Algorithm for the 3D Bin Packing Problem
Raytrace
- POV-Ray,全名是Persistence of Vision Raytracer,是一个使用光线跟踪绘制三维图像的开放源代码免费软件。运行POV脚本语言。它是基于DKBTrace来开发的, DKBTrace是由 David Kirk Buck和 Aaron A. Collins编写在 Amiga上的. POV-ray早期也受到了Polyray raytracer 作者 Alexander Enzmann 的帮助。很多漂亮的图片就是由POV-ray来制作的-POV-Ray, full nam
plotsphereintensity
- 画单位球体的以颜色为渐近的色彩图 由方位角 高程 密度等来构建-Plots the intensity (as color) of a number of points on a unit sphere. Input: azimuth (phi), in degrees elevation (theta), in degrees intensity (optional, if not provided, a green sphere is produced)
VESTA
- 用于晶体结构建模,数据可视化。可以直接读取vasp的电荷密度文件,可视化自旋电荷密度图。-VESTA is a successor to two 3D visualization programs, VICS and VEND in the VENUS package. Atoms can be drawn as ball & stick, space filling, polyhedral, stick, wireframe, thermal ellipspoids. Mouse click
HLSLWavingGrassEffect
- 25/05/2005 : Demo ported to DirectX April SDK 2004 // - Batch Grass Vertex // - Use HLSL Vertex Shader to move grass // // - Grass texture used is a modified version of the ATI Grass Demo -25/05/2005 : Demo ported to DirectX April SDK 2004
A
- 一个生成3d模型很好的文章,比较基础,大家可以-3d model of a generating good article, basis of comparison, we can see
Cambridge3DComputerGraph
- Cambridge - 3D Computer Graphics - A Mathematical Introduction with OpenGL - 2005-Cambridge- 3D Computer Graphics- A Mathematical Introduction with OpenGL- 2005
QTGLwidget
- vc2008+osg2.8+qt4.43 的直线-弧线-直线绘制程序 其中直线与弧线相切,在平面中。 最初的0 和直线的方向假设为了 (-200,0,1),方向是(1,0)。 也就是A等于0时点的坐标是(-200,0,1),方向是(1,0)那么B点坐标是(-100,0,1) 如下 A B R:半径(正代表逆时针的弧,负代表顺时针的弧) 0 100 0 直线 100 120 -10 圆弧 120 140 0 直线 140 160 15 圆弧
3d
- 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。-3D panorama of a roaming procedure, which includes the production of many basic skills in 3D games, for example: Z buffering, texture mapp
3Donscilab
- MATLAB作为成熟的科学计算软件,其绘制三维实体模型的功能已经非常完善,要实现三维实体模型间的运算也比较容易,然而Scilab 的绘制三维形体模型的功能还不够强大,三维形体模型之间的布尔运算也比较困难,因此有必要开发一个绘制三维形体模型并实现并、交、叉运算的工具箱,来强化Scilab的绘图功能。 本项目组开发的《基于CSG的三维形体建模工具箱》实现了三维形体建模和绘制功能,用户不仅能依据给定的参数直接绘制简单的三维形体,还可以对三维形体进行平移、旋转和比例缩放操作。多个形体之间可以通过正则
CSharp-test-DX-draw-a-line-speed
- 该程序用C#编程,能够画出直线,并能测出画直线的时间等等(注:在画直线的那设个断点,才能看到时间),切记,该程序很经典-The program in c# programming, can draw a straight line, and the time can measure the draw a line and so on (note: draw a line in the set breakpoints, can see time), remember, this program i
cube(Fast-a-indexed-color-Voxel)
- CUBE plot a 3D box at given front bottom left angle coordinates and
HumanModelSimulator
- 人体模型 可以旋转和左右移动 虽然外观简单但是非常适合OPENGL初学者的源码-This is just a heads up to anyone using my 3D math library "kazmath". Kazmath was originally written for Beginning OpenGL Game Programming II but has been continually improved and updated since then. It s now a
Developping-a-3dsMax-plugins
- 3ds Max的插件开发示例及配置文档,在3ds中显示hello world!-The document of developing a 3ds Max s plug-ins,and displays "Hello World!"in 3ds Max.
a
- 图像噪声处理,利用变分法以及中值法进行去噪-A variational approach to remove outliers and impulse noise
a-tutorial-for-VRML
- 这是一个VRML教程,VRML创作工具很多是“所见即所得”式的,通过图形界面可以方便地创作虚拟境界,但VRML不仅仅是普通的三维设计,尽管这些工具很容易上手,却往往屏蔽掉了VRML标准的具体细节,因为如果想深入掌握VRML,还需要全面了解节点、域、检测器等技术细节,而达成此目的的最好方法就是用编写文本文件的方式创作VRML境界。-This is a tutorial VRML
