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< Physics for game developers>> PHYSICS FOR GAME DEVELOPERS
CHAPTER 17 EXAMPLE PROGRAM
NAME: Hover
PURPOSE: To demonstrate 2D rigid body simulation
BY: David Bourg
DATE: 09/01/00
COPYRIGHT: Copyright 2000 by David Bo
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碰撞干涉检测高效算法,能快速地检测是否发生干涉和碰撞
-Collision Detection efficient algorithm can quickly detect the occurrence of collisions and interference
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PQP is a library for performing three types of proximity queries on a pair of geometric models composed of triangles:
collision detection - detecting whether the two models overlap, and optionally, all of the triangles that overlap.
distance co
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基于VC++的摄像机行走碰撞检测,效果做的很不错-VC-based collision detection cameras running, the effect is very well done
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Linux下的碰撞检测。ogl_basic_collision_linux-Linux Collision Detection. Ogl_basic_collision_linux
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非常漂亮的3D场景展示,可自由走动观看,并附有非常详尽的分析介绍和碰撞检测原理讲解。-very beautiful 3D display, can move around freely watch, with a very detailed presentation and analysis of collision detection on principle.
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烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005.
目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes,
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Use the cursor keys to navigate the maze. It demonstrates time-based animation,
texture mapping, blending, and SIMPLE collision detection.
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d3d写的aabb与射线碰撞检测的例子,vs 编写,功能完整,d3d written aabb collision detection and ray example, vs the preparation of functional integrity
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其中包含了两份文档,一份是对碰撞的详细分析,在D3D情况下的碰撞检测和碰撞响应,另一份是Direct9的简介,一些基本知识的介绍,Which contains two documents, a collision is a detailed analysis of the circumstances in D3D collision detection and collision response, the other is the Direct9 brief introduction to s
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Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!-Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the r
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java3d的例子:演示了java3d中碰撞检测的例子-java3d example: java3d demonstrated in the example of collision detection
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3D图形中射线的碰撞检测,射线与AABB,三角形,球的碰撞分析-3D graphics ray collision detection, ray and AABB, triangle, the ball' s collision analysis
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Ogre OpCode:利用OPCODE库,在OGRE中做精确的碰撞检测(opcode即物理引擎ode使用的库)-Ogre OpCode: use OpCode library at Ogre in to do precise collision detection (opcode that ode physics engine used in the Treasury)
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OGRE开发的带碰撞检测的场景例子.ScenesDemo带特殊效果.-OGRE development scene with examples of collision detection. ScenesDemo with special effects.
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java3d中碰撞检测源码,可以实现三维空间中两个物体的相交测试-Collision Detection in java3d source can be achieved in three-dimensional space of the intersection of the two test objects
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c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achiev
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自己写的一段碰撞检测代码,能实现简单的碰撞检测-Write your own section of collision detection code, and to achieve a simple collision detection
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OpenGL碰撞检测源代码 -OpenGL OpenGL source code for collision detection collision detection source code
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D3D实现的模型碰撞检测,适合初学者学习。非菜鸟请绕行。-D3D implementation model collision detection, suitable for beginners to learn. Non-rookie, please bypass.
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