搜索资源列表
directchangmap
- direct9的例子,讲的是如何修改地图-direct9 example, spoke of how to amend the map!
simnature_exe
- 基于高度图的3D地形渲染,其最基本的原理就是,地形上各个点的高度值存于一个文件中(高度图),渲染时,把高度图中的高度数据设为顶点缓冲区中对应顶点的Y坐标值,那么自然就会产生高低起伏的地形了-based on the height map rendering 3D terrain, the basic principle is that the terrain on each of the high value stored in a document (height), and playing
powercrust.tar
- 该代码是98年siggraph上的Nina Amenta 的基于voronoi图的表面重建算法的原代码,是在Lunix上的原代码-98 SIGGRAPH Nina Amenta of the threshold on the map surface reconstruction algorithm of the original code in the original Lunix code
mfc_simple
- HOOPS 是一个协同设计软件平台,是3D零件图浏览器-HOOPS is a software platform for collaborative design, 3D parts map browser
diechartdemo
- 输入参数即可获得相应的饼图和柱形图。如:别克,丰田,捷达 会出现比例大小的图-Get input parameters corresponding pie and bar graph. Such as : Buick, Toyota, the Jetta will map the size ratio
2006719551322
- 模仿CAD绘图软件,可绘3D图形。主要解决了VB处理矢量图的问题,而且可生成3D预览图。很完整的源代码. -imitate CAD software, 3D graphics can be drawn. VB mainly to solve the problem of vector processing, but also generate 3 D preview map. Very integrity of the source code.
DXUT_texture
- 以VC2003为开发环境,在D3D的平台下,实现贴图灯光效果-to VC2003 for the development environment, Motion platform to achieve map lighting effects
zuhetisj
- autocad2004,实现三位组合体设计,实现三维图差集、交集、并集。-autocad2004 achieve three assembly design, 3D map difference, intersection, and to gather.
vc-map
- 在vc6.0下结合direct 9.0 sdk编写的地图编辑程序-vc6.0 under the combined direct 9.0 sdk map prepared by the editorial process
a3dmap3D Map图象例子
- 用VB开发的3D地图-a 3d map devoloped by visual basic
StereoRegion1.zip
- 基于区域的立体匹配算法 本算法从两幅彩色立体图像对中提取深度信息,使用过滤器消除视差图深度估计中的不稳定性。,Region Based Stereo Matching Algorithms region based stereo matching algorithms are developed for extraction depth information from two color stereo image pair. A filter eliminating unrelia
StereoMatch
- 立体匹配 深度图提取 机器视觉 Stereo matching depth map extraction machine vision-Stereo matching depth map extraction machine vision
cascaded_shadow_maps
- NVIDIA SDK10 shadow map GLSL OpenGL
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
MCROSOFT_Matching
- 微软研究院做的一个 集合了几种常见的立体匹配算法:包括sad,ssd,bp,maxflow等等。而且自带truth map可以评估自己的算法-Microsoft Research to do a collection of several common stereo matching algorithm: including the sad, ssd, bp, maxflow and so on. Truth map and can bring their own assessment of t
3D-depth-map-from-2D-images
- 二维图像三维立体视差算法依据的文章是: “Segment-Based Stereo Matching Using Belief Propogation and a Self-Adapting Dissimilarity Measure” by Klaus, Sormann, and Karner 主要步骤: Getting Pixel Disparity Filtering the Pixel Disparity 包含的文件: demo.m, .#newrea
OnloadedShadows_source
- Shadow Map以非同步的方式於CPU端來計算,可以平衡CPU與GPU的工作負載。-Onloaded Shadows is a technique by which shadow maps can be calculated asynchronously on the CPU. By using cascades, the shadow map for objects near the camera are calculated every frame on the GPU, but the
matlab-stereo-disparity-map
- code is matlab code that generate stereo disparity map.
Depth-map-extraction
- 深度图提取,对双视点的图像进行深度信息的提取,以及三维立体中常用的一些程序。-Depth map extraction, the double viewpoint image depth information extraction, and three dimensional commonly used in some of the program.
Shadow-map
- 利用OpenGL實作shadow map,程式碼可以直接執行。 1.利用鍵盤方向十字鍵可以控制光的位置。 2.F1鍵可以決定是用mipmap還是anisotropic filter。 3.滑鼠的中間滾輪點擊一下,可以使camera自動旋轉,再按一下就停止轉動。 4.PageDown降低camera的高度,PageUp則是增加camera的高度。-OpenGL implementation shadow map, the code can be executed directly.