搜索资源列表
soar-1.11
- 一个大规模地形现实和纹理映射的程序,从国外网站下载的,一般的机器根本跑不动,标准C编写,多平台可编译,供大家学习。-a large-scale topographic reality and texture mapping procedures from abroad website and general machinery simply could not, the standard C preparation, multi-platform can be compiled for the
vtkMDITest
- 在vc++下,结合VTK实现三维图象的,打印输出,多文档版-in vc, in conjunction with VTK 3D images, print output, Multi-document version
small_rpg_3DnetGame_ver1.0
- 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server / client model of a small network games, version 1.0. Multi-player can be connected up even as the number of pla
BumpMap
- Directx9例程 关于多层纹理贴图的例子,有详细注释!-Directx9 routines on the multi-storey textures example, a detailed notes!
LeeTracking1.0
- 这个是一个3D的人体跟踪软件,基于MATLAB,四个摄像机multi view tracking-this is a 3D human tracking software, based on MATLAB. four multi camera view tracking
JSVM6
- jsvm是jvt小组提出的基于h.264的多视点视频编码的一个测试模型,其中包含jsvm的标准。-jsvm jvt group is based h.264 the Multi-View Video Coding a test model, which includes jsvm standards.
intersect
- calculate the intersection of multi-entities,it s a good algorithm in computer graphics
osgmultiplecameras
- 一个简单的OPenScenegraph应该多相机的代码~~能够根据用户需求,实现多屏幕视图,呵呵,代码虽然少,但一定能实现!我试过了-a simple OPenScenegraph should be more cameras code ~ ~ according to user needs seeking, multi-screen view, what code Although small, but we can make it! I tried
立体动画演示
- 多窗口多模式(角度)演示3d动画,c实现-multi-modal window (perspective) demonstration 3d animation, c achieve
vp_4plane.rar
- 基于mfc框架的多视口漫游程序,在不同视口中从不同视点观察目标,场景中设置多个目标,基于vega prime渲染,Mfc-based framework for multi-Viewport roaming procedure, in different words, as observed from a different perspective targets, scene set up a number of objectives, based on vega prime renderin
wrl_viewer.rar
- 可以实现wrl格式的三维模型输入,并且实现多种功能的显示,用户可以用鼠标键盘与各个模型进行交互,Wrl format can achieve three-dimensional model of input, and achieve multi-functional display, the user can use the mouse to the keyboard to interact with various model
Models
- opengl 三维建模 MFC单文档多视图的框架开发 可以对其进行扩展-MFC Single Document opengl three-dimensional modeling framework for multi-view of its development can be extended
mutiTextures
- glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
osg
- 汇聚了大量有关osg相关应用的参考资料,其中包括多通道显示以及场景漫游等多种应用的实现方法-OSG brings together a large number of relevant reference materials related applications, including multi-channel display and a variety of applications such as scene roaming implementation of the Ways
OsgTest
- osg中多灯光显示,阴影的制作以及光晕的制作-the osg multi-light display, the production of shadow and halo production
magic
- 很好的实现DIRCT3D演示,实现魔方多角度观察,转动-DIRCT3D achieve a very good demonstration of the realization of multi-Cube angle, rotation
lipsync
- 3d嘴唇合成动画,包括嘴唇模型,舌头运动模型,以及脸部表情合成,可用于多语言动画合成。-Synthesis of 3d animated lips, including the lips, model, model of tongue movement, as well as the synthesis of facial expressions can be used for synthesis of multi-language animation.
osgmanylights.tar
- 关于使用osgUtil::RenderStage进行多通道渲染的例子。(由Nathan Cournia编写)-About the use of osgUtil:: RenderStage rendering multi-channel example. (Prepared by Nathan Cournia)
3dterrainDEMO
- 3d 地形渲染DEMO lod 采用lod技术 多层渲染-3d terrain rendering using DEMO lod multi-lod rendering technology
code-Multi-target_Tracking_by_Continuous_Energy_M
- object tracking is one of the hottest topic in computer vision. in a video you may have some different kind of object to be tracked this files is implementation for multi-target object tracking.
