搜索资源列表
Texturefinal
- 这是本人的计算机图形学大作业,绝对原创,可供图形学初学者参考-This is my big computer graphics operations, absolute originality, for beginners reference graphics
Depthimage
- 深度图象的生成 生成圆球的深度图象(摄像机坐标系)和深度图象数据存储; 这是本人的深度图像分析的课程作业,vc编写,包括原代码,可执行程序,以及试验报告。-depth Image Generation Generation magnificently depth images (camera coordinate system) and the depth of image data storage; This is my depth analysis of the images cours
packmk2
- 图形海波的模拟。动力学完美!即时渲染! 我的本本上可以跑 45f-60f.供对海波进行研究,模拟。-graphics simulation. Kinetic perfect! Immediately exaggerate! My books can run 45f - 60f. For the right Haibo study simulation.
OpenGLLuaDemo
- OpenGL (C++调用LUA)示例 来自网络,非吾原创-OpenGL (c++ call LUA) examples from the network, not my original
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
MFCOpenGL
- 画图软件,这是我上机实习做的用Opengl开发的2D画图软件(我们上机实习的大作业),它具有绘制图形,选定图形,裁剪图形。。。等等它全部采用Opengl开发制作,是你三维的好代码-Drawing software, which is on my machine to do the internship with opengl 2D drawing software development [we practice on a large machine operation], it has dra
MyTemplate
- 实现点云文件的读取与显示,要求点云文件是DAT文件,文件头是点数乘以3,其后是每个点的具体坐标。可以用鼠标进行交互-The realization of point cloud file to read and display requested document is a point cloud DAT files, the first is multiplied by 3 points, followed by the specific coordinates of each point.
planet3d_src
- planet3D 的源码,对地球火星等进行3d模拟-The project uses exclusively the features found in VISUAL C# 2005 Express Edition. Planet 3D is a companion to my Panorama contribution, that has been already posted there.
src
- 利用位图原理,利用DirectX9.0自动生成一个三维地形图,-This is my first game in studying Directx
3dsloder
- 将3ds文件加载到OpenGL中进行渲染和添加材质,并且进行实施的漫游操作。-my english is poor,sorry sir.please forgive me for my poor english.
MyfirstOpenGL
- 我的第一个OpenGL程序。将3ds文件加载到OpenGL中进行渲染和添加材质,并且进行实施的漫游操作。-my first progrom is loaded.
showvar
- 这个程序的功能是用来显示三分量的程序。主要是现实了人脸的某些细节。-sorry sir my english is really poor.
DynamicObject
- Default object class from my engine physics neosoft
DefaultObject
- Default object class from my engine cpp simulator
dx9_shadow_volume
- // Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll need to // find out what the F
OGRE_3D_Programming_Source_Code
- Ogre 3D 程序设计 源代码 Pro OGRE 3D Programming Source Code-Pro OGRE 3D Programming Source Code very good source book and code oh my god, this descr iption is too short
ThreeDimension
- 这是我刚学习图形学时做的第一个程序,以后的程序都是在它的基础上添加的。今天拿出来供初学图形编程的同学参考,希望对你们有所帮助以后也可以交流我的QQ:903628187-This is when I have to learn to do graphics, the first procedure, after the procedures are based on it added. Out today for the beginner students graphical programmin
MyDormitory1
- 用VRML创建一个虚拟现实场景 要求用到造型、材质、编组、位置转换、文本、纹理、声音、光照、空间和视点导航等相应节点的设置功能 1.场景为寝室的模型(点击My Dormitory.wrl查看) 2.桌子 椅子 墙 门等等均是用矩形搭建而成,床铺的护架包括阳台的栏杆是用横竖的圆柱拼成,交接处用圆球来使其圆滑。 3.正门和卫生间及洗浴室的门用滑动式 点击可以平移开。 4.我的桌上(一号位)墙上壁挂式屏幕 5.音频我设置了10个声音源,团团围住了房子,目的是体会超爽
Vector3Dsample
- Nothing special. My teacher wanted me to make a sample Vector3D cpp file so here it is.Haven t checked it because it s 2:00AM and I need it to get it to school in 5 hours.
QTGLwidget
- vc2008+osg2.8+qt4.43 的直线-弧线-直线绘制程序 其中直线与弧线相切,在平面中。 最初的0 和直线的方向假设为了 (-200,0,1),方向是(1,0)。 也就是A等于0时点的坐标是(-200,0,1),方向是(1,0)那么B点坐标是(-100,0,1) 如下 A B R:半径(正代表逆时针的弧,负代表顺时针的弧) 0 100 0 直线 100 120 -10 圆弧 120 140 0 直线 140 160 15 圆弧
