搜索资源列表
ArborObj6
- 关于3DMAX插件的开发,此为三维标准体的构建,具体为冷亭物体,运行需要MAXsdk的支持,绝对可用-3DMAX plugin on the development of this standard for 3D Construction of the specific objects to the cold kiosks, MAXsdk required for the operation of the support available absolute
build-032.08.05beta
- Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
UnityKinectPlugin_1205
- unity 使用Kinect 的插件 ,解决Unity 使用kinect彩色图像慢得问题,同样解决unity使用摄像头传递图像慢得问题。 原理:使用opengl 设置纹理ID , 但unity 必须强制使用opengl模式-Unity Kinect Plugin
Plugin3DS
- plugin development for 3d max
textureSampling-v0.0-.tar
- Descr iption: textureSampling source code 0.0 (maya plugin) Function: Sample textures with particles or transforms.
plugin
- 3dmax插件代码 在虚幻3引擎里面使用-3dmax plug-in code in which the use of Unreal Engine 3
SketchUPDrawing-plugin-set
- Drawing plugin set
NShader
- 这个是CG在Visual studio中的一个插件,支持语法高亮,编译等等功能-This is the CG in a Visual studio plugin, syntax highlighting, compile, and so function
18-FREE-Substances
- 18个unity插件Substances的材质。材质质感非常好,可自动生成法线,高光贴图。非常好用,稳定。-18 unity plugin Substances material. Material and texture is very good, and can automatically generate normal, specular map. Very easy to use and stable.
libzip(vs10)
- osgearth编程所需插件libzip(vs10),好用-osgearth programming required plugin libzip (vs10), easy to use
osgearth-light2
- 基于osgearth的ocean插件的扩展程序,能够实现比较逼真的水面-The osgearth based ocean-plugin extensions, achieve more realistic surface
SkyX-v0.4
- 一个Ogre的天空盒插件,可以制造出各种逼真的天空效果-A sky box Ogre plugin, you can create a variety of realistic sky effect
KML-Graphics
- KML文件图形化显示,使用此插件,必须安装GOOLE EARTH才能正确使用-KML files, graphical display, use this plugin, you must install the GOOLE EARTH to use
caelum-0.6.1
- ogre的插件,可以生成实时的天空,从日升到日落,支持夜晚的云星,大地层雾等特性-ogre plugin can generate real-time sky, sunset rises day to support cloud night star, big fog formation and other characteristics
max_pod_15
- 2015版本的3d max 导出pod文件的插件,可以用,由imagination发布的-the plugin of 2015 3d max for exporting pod files
maya_pod_13
- 2013版本的玛雅导出插件,可以把玛雅编辑的模型导出pod文件,支持3D动画-a plugin of 2013 maya which could transform models created by maya into pod file formats
HighlightingSystem
- U3D , Edge emitting plugin , HighlightingSystem.unitypackage
LuaFramework_UGUI-1.0.5
- tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can automatically generate the bi
U3D4.x to OBJ
- a plugin for unity3d , transform unity3d resources into obj
SpeedTreeMAX_v4.1_Evaluation
- speedtree 4.1 plugin MAX
