搜索资源列表
surfacenormals
- shapeletsurf.m :通过表面法向量重建三维表面; frankotchellappa.m:用Frankot and Chellappa的算法重建可积性三维表面; grad2slanttilt.m:根据梯度值求取slant 和tilt角; slanttilt2grad.m :根据slant 和tilt角度求三维表面的梯度。 详尽的可见压缩文件中的说明-shapeletsurf.m : France Vector surface reconstruction of 3D s
gauss_surface
- 高斯曲面,很有名的曲面,但如何用透视的方法显示高斯曲面有讲究的,程序中可以用任意角度观察它-Gaussian surfaces, the famous surface, but how to use perspective and the method showed Gaussian surfaces is important, too. procedures can be used arbitrary angle it
graph_black_ball
- 一个短小精悍的3D图形图像程序,产生一个小黑球,可以随意改变光线强度、照射角,可以改变球面纹理。-a short and pithy 3D graphics images procedures, have a black ball, can randomly change the light intensity, Angle, spherical texture can change.
Projection
- A C++ program to show the projection of 3D objects using Cabinet Oblique Parallel Projection onto xy-plane (i.e. angle=30 deg).
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
OSGMDIMFC.rar
- osg的MFC多文档界面程序,双窗口显示,包括主视角和俯视角,OSG s MFC Multiple Document Interface program, double-window display, including perspective and overlooking the main angle
OSG_MDIMFC
- osg的MFC多文档界面程序,双窗口显示,包括主视角和俯视角-OSG s MFC Multiple Document Interface program, double-window display, including perspective and overlooking the main angle
skybox
- 3D 模型 skybox 在一个 立方体内部 可以 自由 的调整 视角 使用 vs2005 和 opengl 编写-3D models in a skybox cube house are free to adjust the angle and opengl prepared using vs2005
RayTrace
- 光线跟踪算法的一个实例,演示光源照亮小球不同角度-Ray-tracing algorithm an example to demonstrate the light source to illuminate the ball a different angle
curve
- 本人写的三维点云精简程序,用于激光三维扫描数据的弦高-角度法的实现。附带一些激光扫描仪的点云数据-I write three-dimensional point cloud to streamline the procedures for the three-dimensional laser scan data of the chord height- angle of law implementation. With a number of laser scanner point cloud
magic
- 很好的实现DIRCT3D演示,实现魔方多角度观察,转动-DIRCT3D achieve a very good demonstration of the realization of multi-Cube angle, rotation
Camera
- 一个灵活的摄像机类,可以通过键盘改变观察的角度-A flexible camera class, can be observed through the keyboard to change the angle of
tihui
- VC6下VTK体绘制,然后boxwidget多角度任意切体数据-VTK volume rendering under VC6, and then arbitrarily cut boxwidget multi-angle data
69491733angle
- 这个源程序是实现对三维坐标角度 的一个计算。可以很方便的计算出与三个坐标的夹角-it can help us count the angle
3DDraw
- 这是一个项目时使用到的“三维空间向量/点”类及相关函数,使用它们可以定义一个空间向量/点,实现向量的平移,缩放和旋转等,使用相关函数还可以实现两向量的叉乘,得到一个向量的绝对长度,将一个向量单位化,得到一个三点决定的平面的垂直向量(经过单位化),得到空间中两点的距离,得到两向量的点积,得到两向量的夹角等操作,为方便用户的使用,每个函数都有详细的注释,希望对大家有所用处. -This is a project to use to the " three-dimensional space
test
- 通过OpenGL基本体素,例如三角形、三角形带、四边形、四边形带,它们都可以构成的球体。通过改变半径控制大小,通过改变角度的改变大小就可以改变顶点的数目和密度,通过在调用回调函数设置模式,就可以改变填充状态。通过调用函数来得到当前时间就可以得到一个功能要花费的时间。-Through the OpenGL primitives, such as triangle, triangle strip, quadrilateral, quadrilateral zone, which can consti
homework4
- 手绘吉普车,并且伴随摄像机变换视角,之间渐远。北京是红粉光漫反射-Hand-painted jeeps, and with the camera angle change, there' s become distant. Beijing is a Pink light diffuse reflectance
04_Rotate
- 使用OpenGL的一个简单框架,实现了加载一个模型,并通过旋转操作多角度地观察模型,很适合初学者学习-A simple frame using OpenGL to achieve a load a model and multi-angle by rotating the operator to observe the model, it is suitable for beginners to learn
3D_revolve
- Turbo-C环境下的图形模式中显示一个可以用上下左右箭头调整位置的3D图形,可以旋转到任意角度-Turbo-C graphics mode environment can be used to display an up and down arrows to adjust the position of the 3D graphics can be rotated to any angle
yl
- 开发语言为vrml,虚拟现实标记语言 开发环境是lyinux 此代码为控制摄像机视角和一些其它功能-Development language for the vrml, virtual reality markup language development environment for the control of this code is lyinux camera angle and some other features
