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planet
- 利用opengl技术和位图读取功能,模拟了星球之间的运动-with opengl and bitmap,we can get 3D space simulation
CREAT
- 利用opengl技术和位图显示,模拟了三维地形的生成-Technology and the use of opengl bitmap to simulate the generation of three-dimensional terrain
Qt_OpenGL
- 利用Qt和OpenGl实现三维空间中移动位图以及如任何在旋转的物体上贴图并打上光线以及融合(透明)处理等。-OpenGl implementation using Qt and moving three-dimensional space and if any of the bitmap object in the rotating map and marked with light and the integration of (transparent) treatment.
bitmap
- OpenSceneGraph OSG环境下位图显示-How to create a bitmap in the world
Image-processing
- 图像处理 选择任0一256级灰度位图图像,编写程序实现下述的图像处理操作-Image processing Choose either 0 to 256 grayscale bitmap images, programming to achieve the following image processing operations
OpenSceneGraph_Data
- 在学习osg过程中常用到的一些模型和位图等,非常适合于osg的学习-In the process of learning OSG commonly used to some of the models and bitmap, etc., is very suitable for OSG learning