搜索资源列表
FirstMod
- 3dmax sdk插件的基本编写过程,包括环境的配置,基本的调试-3Dmax sdk plug-in the basic preparation process, including the configuration of the environment, the basic debugging
slibestpract
- 启用NVIDIA显卡“SLI技术”的调试和简单演示程序源代码。-opening NVIDIA "SLI" Debugging and simple demonstration program source code.
ParticleSystems
- 结合VRML和JAVA的一个3D粒子系统调试工具,有源代码,学习VRML中粒子系统的好帮手-combination of Java and VRML a 3D particle system debugging tools, active code, VRML study particle system friendIn
OpenGLmade3D.rar
- OpenGL实现立方体,OpenGl动画主要是通过提供的双缓存实现,经过调试,OpenGL to achieve cube, OpenGl animation is mainly through the provision of double-buffering to achieve, after debugging
texture
- 利用图像纹理的图像检索的源代码,需要自行调试代码-Image texture image retrieval source code, need their own debugging code
IterativeClosestPointsTransform
- vtk里面关于ICP点云配准的程序,调试可用。-vtk inside on ICP point cloud registration procedures, debugging is available.
SIFETEHZHENG332
- 这个程序再matlab2012b版本上调试成功,以前在毕业设计的时候在网上找到的资料,希望对大家有用,MATLAB实现图像的SIFT特征提取,并做在不同光照、不同视角下的特征匹配-This program debugging again matlab2012b version is successful, the information at the time of graduation design previously found on the Internet, we want to be
DFF
- 该编程通过变焦算法实现三维重建。该算法速度快,对硬件要求不高,已经调试通过,并且关键部分有注释。-The three-dimensional reconstruction by zooming programming algorithm. The algorithm is faster, less demanding on the hardware, debugging has been passed, and a key part of the Notes.
rc817
- In matlab R2009b debugging through, Dimensional phononic crystals FDTD method calculation examples band gap, Classic GLCM texture calculation method.