搜索资源列表
3ds_reader
- 读取3dmax动画文件的程序,非常有价值一看-read 3Dmax animation documentation procedures, to see a very valuable
csgl.1.4.1.doc
- csgl函数库说明文档,包括所有的使用方法-csgl library documentation, including the use of all
3dstate
- 关于一个很好的开源引擎3dstate的游戏开发格式说明文档。-on a good revenue engine 3dstate development of the game format documentation.
3dgprsrc
- 和3维相关的一系列代码,文件需要自己组装-and three-dimensional related to the series of code, documentation needs its own assembly
三维旋转程序
- 这是一个模拟三维物体地旋转平移的小程序,内含说明文档。-This is a simulated three-dimensional objects to the small rotary translation process, containing documentation.
delta3d-API-2.4.0
- 开源3D引擎Delta3D的API帮助文档,CHM格式。对于Delta3D的开发很有用。最新版本。-Open-source 3D engine Delta3D the API help documentation, CHM format. Useful for the development of Delta3D. The latest version.
OpenSceneGraph2.4
- OpenSceneGraph Class Documentation 基于2.4版本。对OSG学习和使用者来说,一个类参考手册的作用无需赘言。-OpenSceneGraph Class Documentation for version 2.4.
openglapi
- OpenGL doc in HTML Welcome to the homepage of the OpenGL HTML-documentation. Here you find the complete OpenGL reference pages as taken from the ``blue book: OpenGL Reference Manual -- The Official Reference Document for OpenGL, Release 1, by the O
OpenSceneGraph_Quick_Start_Guide
- OpenSceneGraph是C++的开源库,主要是在科研中用来代替OPENGL等于硬件相关度较高的编程工具。此资料是其的手册文档-OpenSceneGraph is open-source C++ libraries, mainly in the scientific research is used to replace the OPENGL is equal to a high degree of hardware-related programming tools. This infor
nosym
- This function generates output files for Javaview (www.javaview.de). It allows to display and interact with 3d-Graph not only in the javaview engine, but also in html-Documents. See javaview documentation for more information about how t
CGReport
- 我的计算机图形学期末大作业。优等评分。 使用C++ 从底层实现了深度缓冲、直线、点、曲面的快速绘制算法,附有详细文档和程序说明,并有实例Demo. 实现了遮罩、消隐、投影、透视,完全不用OpenGL和DirectX,是实践底层算法的范例。-My final major work in computer graphics. Excellent score. Use C++ to achieve the depth buffer from the bottom, line, point, t
PTMA
- 这个是PTMA的建立说明文档,PTMA是牛津大学做的增强现实项目,现已开源-The establishment of this documentation is PTMA, PTMA Oxford University to augmented reality project, now open source
mitk-2.3.2.0-win32-vc9-(1)
- 3d mede to study ok help me thank yThe version you download is MITK 2.3.2.0 win32 vc9,you can choose the following help documentation.Thanks!-you can see i dont know so please tellme we toge to study ok help me thank youyou can see i dont know
OSG2.8
- 是OpenSceneGraph的参考文档 可以供用户参考类的成员变量和函数以及简介-OpenSceneGraph reference documentation for user reference class member variables and functions, as well as the Introduction
SDL_donghuazhizuo
- 运用SDL库进行动画制作,在游戏中运用较多,可按照该文档学习游戏动画的制作-SDL library using animation in the game to use more, you can learn the game in accordance with the documentation animation production
rayTracing
- 用openGL和c++實現光線追綜算法,文件包含說明文檔,源代碼和可執行文件-With openGL and c++ achieve ray tracing algorithm mechanized, the file contains documentation, source code and executable files
Final-Ge-Zhang-10374099
- 生成一个场景。camera从一个敞篷的车内开始,通过上下左右键的可以控制车在场景内运动对场景进行仔细观察。 我上传的压缩包中含有两个文档:一个h文档--含有所有的头文件; 一个cpp文档:是所有的cpp文件和运行程序是所需要用的资源文档。-Generating a scene. camera from a convertible car starts up and down keys to control the car left the scene in a careful obser
Proewild
- 关于一些计算机图形学入门的一些小程序源码和文件资料,可供初学者研究和学习-Some small program source code and documentation on a number of introductory computer graphics, research and learning for beginners
stepcode-master
- STEP模型读取的类库,官方资料,附文档说明-Read STEP model library, official data, with documentation
narf_feature_extraction
- 基于pcl,官方文档中附带的的NARF特征的提取-Extraction pcl, official documentation that comes with the feature-based NARF