搜索资源列表
ReadCADPic
- 你不可能有的CAD读写程序,主要用于打开CAD产生的各种文件,如:dwg,dwf等,可以提取图章信息-You can not have program for reading CAD,but you can open all kinds of files made by CAD, such as dwg,dwf etc. you get the information of picture
迷宫1
- [程序语言] IE3, IE4, IE5, NS3, NS4+ [功能描述] 生成和解决迷宫问题的Java小程序,可以在支持java的浏览器中运行。迷宫以三维形式显示在窗口中。 你可以按下相应的按钮,“New”生成一个新的迷宫,“Solve”按钮用于显示求解一个迷宫问题的路径,“Clear”按钮清除解决迷宫问题的路径。 一旦生成迷宫后,你也可以自己用手工来求解它的路径,你可以使用四个箭头键来画出其路径。 对于每个迷宫问题
diechartdemo
- 输入参数即可获得相应的饼图和柱形图。如:别克,丰田,捷达 会出现比例大小的图-Get input parameters corresponding pie and bar graph. Such as : Buick, Toyota, the Jetta will map the size ratio
MFCVega
- 《vega实时三维视景仿真技术》的基于MFC的程序源代码,自己整理的,拿去改一改就可以作自己的程序了,刚开始学,费了我好大的劲才搞定的。 -"Guerra, real-time 3D visual simulation technology" based on the MFC source code, sort of, guns can be made to change their procedures, just started school, I spent a l
irrlicht-1.3
- 这是一个很重要的开源3d引擎,设计简单 容易上手,同时也有许多预处理的函数-This is a very important revenue 3d engine design is simple and easy to get started, and it is also a function of many pretreatment
Minmap
- For those of you who don t know, mip-mapping is a form of anti-aliasing that is used in many 3D rendering engines. It prevents the well-known interference pattern that occurs on detailed textures, known as the moir?pattern . This happens because when
VolumeFog
- The Volume Fog sample shows the per-pixel density volumetric rendering technique. The fog volume is modeled as a polygonal mesh, and the density of the fog at every pixel is computed by subtracting the front side of the fog volume from the
matlab_NURBS_ToolBox.rar
- 利用B-spline型值点求控制点,本例是用MATLAB实现的,using points in B-spline to get the control points, matlab
ms3dImportExport_ver1_0.zip.zi
- milkshape的.ms3d文件和3ds max的文件之间的转换工具,另外还支持gmax,A utility for importing and exporting .ms3d files into 3ds Max and Gmax. This is used in conjunction with GrumpyOldMan s meshconverter to get models from .mesh files into 3ds Max (and Gmax) which preser
Nehe_sdk
- NeHe的OPENGL课程中所用到的SDK,也就是开发包,又了这个开发包,您可以方便得开发OPENGL程序!-The OPENGL course NeHe used by SDK, that is the development package, then this development kit, you can easily get the development OPENGL program!
3dfenjiehecheng
- 对左右格式的立体图片进行分解和合成,进而可以分别对左右视点进行处理或对合成的立体图片进行观看-parse and get the 3d images of side by side
CT
- 图像反投影重建算法,利用CT采集的数据在进行R_L_滤波后进行反投影得到检测图像。-Image reconstruction algorithm, using the projection of the data collected on CT after R_L_ filter back-projection get detection images.
vrml
- 弄的一个VRML得一个人的源程序,有用的下吧。带动画-get a vrml ,a person.
kalmanfilter090113
- 输入wiimote的加速度信息,利用kalmanfilter过滤加速度,得到有效的信息-use kalman filter refine the acceleration data from the wiimote, get the final useful data
VPbook1
- 一本vega Prime 的初级入门工具书 可以帮助初学者快速入门-Vega Prime one of the primary entry tool can help beginners get started quickly
Picking
- 思路: 场景中的每个mesh关联到一个唯一的COLOR值。 Pick检测时, 将当前场景渲染到纹理, (在PS中各mesh仅用自己的关键COLOR),即刻取回当前鼠标的位置的COLOR, 查找COLOR就可以知道当前被Pick的Mesh。 使用Render To Texture 的快速Picking, 无需锁住Vertex Buffer进行三角面和射线的相交测试, 仅在读取数据的时候锁住纹理的一个相素, 但是显卡要支持Render To Texture,纹理尺寸必须支持非2的n次方,D3DF
planet
- 利用opengl技术和位图读取功能,模拟了星球之间的运动-with opengl and bitmap,we can get 3D space simulation
PIPEI
- 图像匹配是三维重建中的一个关键部分。在立体视觉中,为了得到空间一点的三维几何信息,需要从不同的视点方向获取的两幅(或者多幅)图像中正确找到这一个点在不同的图像中的投影点,这一个过程就叫做图像匹配(mIageMatchnig).所以图像匹配是立体视觉系统的核心,也是实现图像理解的基础。 。 -Three-dimensional reconstruction of the image matching is a key part of. In stereo vision, in order
3DSFileFormat
- 本文件是关于3DS文件格式的英文文档,该文档对于开发3DS模型导出的程序员会宝贵的参考价值,并且附带有大部分的到处源代码,很难得的资料-This document is in English on the 3DS file format document, the document model for the development of 3DS Export programmers will be a valuable reference value, and comes with most
kinect-get-point
- 可以使用kinect获取点云,内有源代码,直接可以运行-You can use kinect to get a point cloud, the source code can run directly