搜索资源列表
subdivisionImplementation
- Implementation of subdivision: Implement the Catmull-Clark subdivision scheme. Your program should take a single argument on the command line, a mesh to subdivide.-Implementation of subdivision : Implement the Catmull-Clark subdivision sche me. You
nodesystem
- 关于3ds 模型文件 读取问题的文件,包括执行文件和源文件-3ds model document on the issue read in the paper, including the implementation of documents and source documents
Terra3d
- 实现地形的漫游功能。实现在随机生成的地形中漫游的功能-terrain roaming function. Implementation of the randomly generated terrain roaming function
3DView
- 3DView.cpp implementation file 对应程序界面的左边面板上各项功能的源程序
udpoint
- The Hammersley and Halton point sets, two well known low discrepancy sequences, have been used for quasi-Monte Carlo integration in previous research. A deterministic formula generates a uniformly distributed and stochastic-looking sampling pattern,
PLANNING_ICP
- Implementation of an Interval Iterative Closest Point that uses intervals to found the global optimal solution.
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
VC环境下3D图形旋转,实现简单图形算法
- 是一个简单的实现了基本图形学算法的程序,包括绘制图元,区域填充,三维变换等算法的实现-is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
AVX Cloth
- AVX Cloth is a tech sample that demonstrates use of 8 wide floating point SIMD processing with 256 bit AVX. The sample has many active cloth pieces simulating as it showcases a SOA implementation of an iterative position projection (distance constrai
MYRAIN C++实现OpenGL的下雨效果
- C++实现OpenGL的下雨效果,非常适合学习参考!-C++ implementation of OpenGL rain effect, very suitable for study reference!
cast.rar
- 一个基于MPI的并行的体绘制算法,该算法是纯软件实现,在无图形卡的机群上使用,含一个简单的医学图象数据。,MPI-based parallel volume rendering algorithm, which is a pure software implementation, graphics cards without the use of aircraft, including a simple medical image data.
AnimationEditor.rar
- 使用D3D程序实现一个的动画编辑器,VS2005打开,Implementation of a program to use D3D animation editor, VS2005 Open
shadow.rar
- 使用D3D实现的程序,可以到如X程序,有阴影效果,Use D3D implementation procedures, such as can beX procedure, there is the shadow effect
3Model.rar
- 基于小波变换的三维模型提取技术的毕业论文,包括代码和答辩ppt.1.实现了三维模型的表示和规范化预处理过程,在此基础上,开发了进行检索实验的可视化特征提取实验平台。 2.结合球面调和变换获取旋转不变量具有降低特征向量维数的特性,实现了基于光线投射的特征提取方法,通过检索评价实验确定了参数的最佳取值。 3.分析了基本的光线投射方法和改进的光线投射方法的缺陷,提出了一种基于三维小波变换的特征描述方法。对光线投射算法进行了扩展,将切比雪夫采样点序列进行离散小波变换,然后利用球面调和变换获得旋转不变
cortvrml.zip
- vrml浏览器,实施交互的三维浏览软件,非常直观的了解项目。,vrml browser, the implementation of interactive three-dimensional browser software, a very intuitive understanding of the project.
SoftShadow
- 此文件实现了软件shader的实现,来实现一个光照椅子的动态效果.-This file implements the software shader implementation to achieve the dynamic effect of a light chair.
osg-water-reflect
- 用osg 写的实现水面映射的程序,可以在水面上实现倒影。-Implementation of the water with osg write mapping program, you can achieve on the water reflection.
vsmShadow
- vsm阴影绘制算法的实现,用GLSL写的很高级的渲染算法。高手可以看看。-vsm shadow implementation
implementation
- implementation of line-drawing algorithms, polygon fill algorithm, and anti aliasing algorithm.
Cloud Implementation-3 - Copy - Copy - Copy
- artificial cloud implementation in matlab, things to notice is its not related with cloud computing its just artificial cloud generating code