搜索资源列表
Transform2
- Directx 3D的矩阵转换软件实现方法,对于理解D3D的矩阵转换有很大帮助-Directx 3D matrix conversion realize in software.It will help to understand the matrix conversion
三维动画演示系统(Jbuilder)
- JAVA编写的一个三维动画演示系统,采用JAVA3D制作,实现三维变换及渲染。-a 3d cartoon display system in java. it realize the 3D transform and romance by JAVA3D.
一个完善的读取3DS文件例子
- 可以用来读取3DS文件模型,一个非常完善的类,可读较大一部分3DS模型-used to read 3ds model. It is perfect class which is able to read mostly 3ds model
任意平面的裁切0.2
- 基于vtk的三维重构与裁切: 1.16位非压缩位图的读取与设置. 2.图像数据载入映射器 3.裁切平面的设置 4.边界的设置与显示 5.三维重构 注:需安装vtk4.0以上版本-It s about 3D reconstruct and clip based on VTK including reading and configration of 16 bits non_contracted bitmaps,the mapper for image data loadin
mymarching_cubes
- 医学可视化中经典算法——maching Cubes(移动立方体算法)的C++ 程序实现,在学习此算法的时候可以参考次程序。-The Marching Cubes algorithm is a classical arithmetic in medicinal visualization, this program was impolder in C++ language,you can consult it when you learn the Marching Cubes algorithm
3d游戏编程 杨青著 源码
- 这个是3D游戏编程 杨青著 书中的源码 很多朋友都找不到它 我把它放上来 -This is a 3D game programming Yang Qing with the source book many friends I have not found it it Fangshanglai
ActiveJulia
- 连续变化的Julia集,3D动画由大变小直至消失,然后又逐渐出现,变小为大,非常漂亮。-continuous changes in the Julia set, 3D animation into small until it disappears, and then began to emerge, as smaller, very beautiful.
Mandelbrot3D
- java做的一个3D图形,可以任意旋转,只要你在它上按住鼠标左键,就可以绕着一点随便旋转了。-do a 3D graphics, arbitrary rotation, as long as you have it on the left mouse button is pressed, we can casually revolving around a point.
图形透视投影变换
- 显示三维图形的过程中,不仅要将它投影到二维平面上,还要确定一个视见体,在投影之前对物体进行裁剪,只显示我们感兴趣的那部分图形。-show 3D process, it should not only two-dimensional projection of the plane, but also to determine see as a body, the projector right before cutting objects, only shows that we are inter
bbccddeec
- 世界编程大赛冠军的组品 自己看看吧 将其解压缩至c盘根目录下,在dos下运行会有意想不到的结果! 我看了后 汗颜了老半天-world programming Champion of their goods group to look at it to decompress c NOTE, the dos will be running under unexpected results! I read ashamed of himself after
libGLw.tar
- 3D图形开发,它是一个很好的开发库,希望能够对大家有所帮助,-3D graphics development, it is a very good development libraries, we hope to be able to help.
simnature_exe
- 基于高度图的3D地形渲染,其最基本的原理就是,地形上各个点的高度值存于一个文件中(高度图),渲染时,把高度图中的高度数据设为顶点缓冲区中对应顶点的Y坐标值,那么自然就会产生高低起伏的地形了-based on the height map rendering 3D terrain, the basic principle is that the terrain on each of the high value stored in a document (height), and playing
HSF_format_sample
- 接着HOOPS,这是几个.hsf格式的例子,导入到我开始发的那个HOOPS协同软件平台可以使用-then, it is several. HSF format examples I began to import issued by the HOOPS synergies that can use the software platform
TextureBlend
- 一个聚光灯,当鼠标拖动它,就会出现其它形状的,欢迎大家下来看看哦。-a spotlight, when the mouse drag it, there will be other shapes, welcoming everyone down to see oh.
Unit5
- DELPHI人事管理部分,为何要上传呢,搞不懂-DELPHI Personnel Management, why should upload it, do not understand.
Quick.Start.Virtools
- 用于游戏开发的工具Virtools的使用,这个工具是很出名的,可以制作强大的3D效果.-for game development tools addressed the use of this tool is very well-known, it produced powerful 3D effects.
gifdonghua
- VC编写的用于显示GIF动画的一个程序,很有意思,你可以下载去看一看,也许对你有启发。-VC prepared for display GIF animation of a procedure, it is interesting that you can download to see, Perhaps you are inspired.
gauss_surface
- 高斯曲面,很有名的曲面,但如何用透视的方法显示高斯曲面有讲究的,程序中可以用任意角度观察它-Gaussian surfaces, the famous surface, but how to use perspective and the method showed Gaussian surfaces is important, too. procedures can be used arbitrary angle it
terra-0_7
- Michael Garland关于地形算法研究中的源代码,这里有一定相关算法的实现,希望有人能够需要它。-Michael Garland on the topography of the algorithm source code There is a certain correlation algorithm to achieve, hoping that someone will need it.
magicmagicmagicmagic
- 很奇妙的魔方程序,算法很巧妙,值得参考学习-wonderful Cube procedure, the algorithm is a clever, it is worth studying reference!