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SimpleMutiAnimation
- 按照D3D SDK下MultiAnimation那个例子提供的方法。基本上是用D3D对多人物运动动画的封装(C++)。 优点是多人物共享同一个蒙皮骨骼模型(包括贴图),减少内存消耗,但同一时间每个人的动作不会雷同。 其他做了的有碰撞地图,摄像机,字体,静态模型。反正都向简单化靠近,最后 希望做出的是和名字一样,是一个简单的多人物动画程序(Simple MutiAnimation)。 DX SDK 版本:07Aug。 (附了运行贴图和可执行文件(Debug版.exe),其他详情
City3D
- This is a 3D real time environment application using Direct3DRM.See the Readme.txt file, please. DirectX7 or higher ne-This is a 3D real time environment application using Direct3DRM.See the Readme.txt file, please. DirectX7 or higher needed
bfograph-2.4.tar
- The Big Faceless Graph library Version 2.4 2009-03-24 ------------------------------------------------------------------------------- This is the README file for the Big Faceless Organisation Graph library BETA. The homepage fo
3D-depth-map-from-2D-images
- 二维图像三维立体视差算法依据的文章是: “Segment-Based Stereo Matching Using Belief Propogation and a Self-Adapting Dissimilarity Measure” by Klaus, Sormann, and Karner 主要步骤: Getting Pixel Disparity Filtering the Pixel Disparity 包含的文件: demo.m, .#newrea
cubemapping
- 简单的openGL纹理贴图,实现一个把图贴到立方体上的函数,立方体里画反射面的水壶,贴图倒影在水壶上,转动鼠标改变视图。用法见readme.txt-This project is developed on the platform of VS2010,it implements the cube texture mapping in openGL
robotvision
- slam 三维测量的源码,看readme 里面有详细的配置步骤-Slam the three-dimensional measurement of source code, see if there is a detailed readme configuration steps
