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AnIntroductiontoNURBSCCode
- 涵盖了nurbs方面的基本算法,可以把源码直接拷贝到程序中。 Table of Contents Chapter 2 Bezier Curves Chapter 3 B-spline Curves Chapter 4 Rational B-spline (NURBS) Curves Chapter 5 Bezier Surfaces Chapter 6 B-spline Surfaces Chapter 7 Rational B-spline (NURBS) S
3d作图
- 我们要创建我们的第一个3D对象:立方体。为了要显示它是真正的3D对象,呵呵,我们要旋转它,这样,你将会看到它的各个面。记住:所有的3D对象都是由三角形构成的(译者:神奇的三角形啊…读者:又来了),所以,我们的立方体是由12个三角形构成的(6个面,每个面需要2个三角形,二六一十二,乘法口诀,会不?)。-we must establish our first 3D objects : cube. To show that i s true 3D objects, huh, we should rot
cameraDemo
- 实现一个camera 可以对camera在六个自由度上活动-The realization of a camera on the camera can be in six degrees of freedom on the activities of
SHADOW
- 程序介绍:12张扣着的牌,共有六种图案,每两个一样,考验你什么时候可以连续的翻起图案一样的牌,直到翻完。 -Program descr iption: 12扣着license, a total of six patterns, each of the two, as when the test you can endanger a continuous pattern, like the license, until doubled End.
Cuberotation
- 立方体旋转,可分别上下左右先后旋,六面颜色不用,便于观看-Cube rotate up and down left and right respectively have rotating, six-color do not face easy to see
OpGL
- 很好的图形学学习资料。3维图形的创建投影光照旋转等,可创建六面体十二面体等-Graphics good learning materials. 3-D graphics create a projection light rotation, etc., can create a six-sided dodecahedron, etc.
wenlitietu
- 纹理贴图,在正方体的六个表面贴bmp格式的图片-Texture mapping, the surface of the cube of six photos posted bmp format
3dlizi
- 基于粒子系统的3D爆炸效果前身,其中涉及到,六度照相机类,和粒子的产生等-3D particle system based on the predecessor of explosions, which involved, six times the camera class, and particle generation, etc.
OP
- 用C++语言编写的“正方体六面旋转”程序-C++ language with a " six-sided cube rotation" program
MagicCube
- 一个魔方立方体,魔方六个面各有九个格子,皆有纹理贴图,魔方会自动旋转和作魔方变换-A Rubik cube, cube six sides have nine grid, there are textures, Rubik cube will automatically rotate and be transformed
