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3dblock
- VB 绘制的具有色彩光照的3D立方体, 立方体中具有运动的小立方体, 具有阴影,色彩.-VB drawing with light color 3D cube, the cube has a small cube movement, with the shadow, color.
swtxbh
- 利用TurboC实现三维(立方体)图像旋转变换以及比例变换-use Turbo 3D (cube) image rotation transformation and transformation ratio
mycube
- 本程序实现用光照显示一个立方体,并将自己的照片贴在这个立方体的前面和右面, 实现平移放缩和旋转-the program with a light show cube, and their photographs affixed to the front of the cube and the right side, to achieve translation scaling and rotation
Sedgewick
- The table surface is divided into N by M square cells. Some cubes are stacked one upon another over the cells, forming towers. For each cell the number of cubes stacked over it is given in the matrix A. -The table surface is divided into N by M squa
tuxingxueshiyan4
- 1.实验目的 1、通过本次实验,掌握三维图形的旋转等变换和消隐的基本概念和相关算法。 2、掌握凸多面体的消隐算法和实现。 3、进一步熟练和掌握编程环境中三维图形的绘制和消隐的程序设计方法。 2.实验内容 1、绘制一个三维几何图形,如:球、立方体、棱柱、棱锥等。 2、对绘制的三维几何图形实现平移、旋转、变比的基本变换。 3、编程实现凸多面体的隐藏面和隐藏线的消隐。 -1. The experiment was a passage of this experiment
vckzbuffer
- 实现缺角立方体的旋转,VC实现,在WINXP上运行,缺角正方体可以绕X,Y,Z和中心进行旋转,画面清晰-realize na corner cube rotation, VC, in WINXP run, and none could be around the corner cube X, Y, Z and the center rotation, clear picture
图形学中立方体的旋转
- 图形学中立方体的旋转-Graphics rotating cube
MagicCube
- 魔方程序,魔方可以自由转动,F1——F9控制其各个面旋转,上下左右转动魔方。魔方旁边还绘制了一个台灯,1、2、3、4可以控制台灯的各个构件旋转。-Rubik' s Cube program, free to rotate cube, F1- F9 control the various plane rotation, up and down turning left and right cube. Also draw a cube next to the lamp, each lamp c
TransGraphics
- 建立正方体的数据模型;编写应用程序,利用菜单和键盘结合的方式完成对正方体的进行移动、比例和旋转变换,并显示透视或平行投影结果。-The establishment of the data cube model write applications using a combination of menus and keyboard to complete the cube to move, scale and rotation, perspective or parallel projectio
TranBox
- 该源码可以实现计算机图形学中的立方体三维旋转变换-The source can be achieved in computer graphics three-dimensional rotation of the cube
Cube
- Visual C++基本图元绘制:包括点、线、面的绘制-Visual C++ basic drawing primitives: including points, lines and surface mapping
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illuminati
lesson29
- 通过OPENGL实现一个旋转的立方体.立方体的每个面上都印有图象.-OPENGL achieved through a rotating cube. Cube for each surface are printed with images.
wxdragon
- 用于分子/晶体图形显示和编写输入文件的图形界面程序 可以显示Gaussian 92/94/98(结构,电荷,结构优化,振动,轨道,cube文件) ADF(结构,电荷,结构优化,振动) Turbomole(结构,电荷,振动) Gamess-UK(结构,电荷,振动) VASP(结构,电荷,mdsim,ELF密度,电荷密度,LOCPOT密度,DOS) LMTO(结构,DOS-、BNDS-、COHP特性,RHO和ELF文件) CPMD(结构和密度文件) MPQC(结构,电荷)
zhengfangxingxuanzhuan
- 给正方体的六面以不同的颜色,在通过旋转来改变效果。-To the cube' s six sides in different colors, in effect by turning to change.
zft
- 用Bresenham算法实现正方体的绘制,并且能够动态上色-Cube with the Bresenham algorithm to draw and color can be dynamically
Graphic
- 老师的一个小作业,有基本矢量图形的输入,圆、矩形、多边形。同时支持三维图形,立方体、圆柱体(依据计算机图形学实现三维显示,未使用OpenGL和D3D)。同时利用MFC的串行化将图形存储为指定格式。本程序比较小,但是对于适量输入部分,将鼠标操作封装,抽象出适量输入操作接口。使得调用简单,大家谁有兴趣可以跟我讨论这个问题,目前我在做一个比较系统的GIS系统,适量输入和地图渲染基本实现了,适量图形空间数据库I/O部分已经实现大部分。-Teacher in a small operation, with
Ex_DrawS
- 一个简单的绘图程序,用于显示各段成绩的人数比例的立方图-A simple drawing program, showing the segment results for the proportion of the cube
mygraphic
- 在VC++环境下,实现Bressham直线画法,中点画圆法,种子填充算法,Bezier曲线,黑块的移动,一个立方体的三维透视。-In VC++ environment, to achieve Bressham painting a straight line, circle the midpoint method, the seed filling algorithm, Bezier curves, the black block move, a cube of three-dimensiona
3-d-vanishing
- 改程序提供了用一个立方体旋转来实现三维立体消隐的方法,可以为消隐相关算法提供一个参考,希望对大家有所帮助!-Reform program, a cube rotating three-dimensional blanking for blanking algorithm to provide a reference, we hope to help!