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ShaderSpecV1.051
- openGL_shader pdf THE OPENGL® SHADING LANGUAGE 1 John Kessenich Dave Baldwin Randi Rost Version 1.051 28-February-2003-openGL_shader pdf THE OPENGL
3DS
- 3DS文件?取?示源代?(使用OpenGL ES) 3DS文件的格式用的比??泛,网上有大量的?取并且?示3DS文件的程序和代?。?里移植到Pocket PC 2003上。
OpenGLBasedMFC
- 本程序是一个基于MFC的OpenGL程序框架,用户只需要在视图类添加必要的绘制代码即可编制OpenGL程序。Visual Studio 2003.Net编译环境。
Tank3D_source
- 红白机的坦克大战三维再实现,含2005及2003的VC项目文件-The Battle City NES dimensional re-implementation, with 2005 and 2003, the VC project file
BOOK_PROGRAMS
- /* figure.c /* /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Edition */ /* Addison-Wesley Longman, 2003 */ /* Interactive Figure Program from Chapter 8 using cylinders (quadrics) */ /* Style s
BOOK_PROGRAMS
- /*cubetex.c */ /* Rotating cube with texture mapping */ /* mouse buttons control direction of /* rotation, keyboard allows start/top/quit */ /* E. Angel, Interactive Computer Graphics */ /* A Top-Down Approach with OpenGL, Third Editi
SimpleAnim
- impleAnim is sample C code illustrating the use of OpenGL. It is intended to accompany the book 3D Computer Graphics: A mathematical approach with OpenGL, by Samuel R. Buss, Cambridge University Press, 2003. However, it can be used independently as w
GLSL(ch)
- 这本书的目的是帮助读者学习和使用高级图形编程语言――OPENGL SHADING 语言。对于这种语言提供支持的相关OpenGL扩展在2003年6说被ARB组织批准, 并且将被加入到新的OpenGL2.0的核心中去。-This book aims to help readers learn and use high-level graphical programming language- OPENGL SHADING language. Provide support for thi
opengl-polygonizer
- 这时一个用c++程序编写的,使用opengl的图形多边形化地代码,有三个cpp文件和一个头文件-This is a test program illustrating Bloomenthal s implicit surface polygonizer in its new C++ guise. J. Andreas B鎟entzen 2003.
trilearn_base_sources-3.3-2003
- robotcup仿真2D组 03年冠军底层代码-the 2003 champion, the underlying code robotcup simulation 2D group