搜索资源列表
OpenGL_MD2File
- OpenGl 读取md2 文件并显示,用C++类封装,拿来可以用,代码均有中文注释,是学习OpenGl动画的好东西,VC++2010 编译-OpenGl md2 file and read the display, using C++ classes packaged, can be used, the code comments are Chinese, learning OpenGl animation is a good thing, VC++2010 compilation
LOTR
- OpenGL 动画特效,C++类封装,完美的代码编写规范,均有中文注释,VC++2010下编译-OpenGL animation effects, C++ classes packaged, perfect coding specifications, have Chinese translations, VC++2010 compiled
Protechny
- OpenGL粒子喷泉,用C++类封装,符合代码编写规范,有中文注释,VC++2010编译-OpenGL particle algorithm, using C++ classes packaged in line with coding standards, a Chinese comment, VC++2010 compilation
Ogre-3d-1.7-beginners-Guide---2010
- ogre官方推荐的基础教程,写得相当的详细-ogre officer-recommend guide book,very useful
Programming_With_3DSSDK
- 《如何使用3DS SDK开发程序》。一本介绍如何使用3ds max sdk开发3ds max插件的书,对游戏开发人员也是很有帮助的-<Programming With 3DS SDK>
OceanLightingFFT_OpenGL
- 实时照片质量无限海水,使用OpenGL。 项目提供并使用了AntTweakBar图形用户接口(GUI)-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF" Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch Euro graph
PlanarShadow
- OpenGL绘制物体阴影源码,用类封装,代码均有中文注释,有完整的代码书写规范,VC++ 2010 下运行-OpenGL rendering shadow object source, with the class package, the code comments are Chinese, there is a complete code written specification, VC++ 2010 run
QuakeBsp
- OpenGL Quake 源码,不同于其他人所写代码,用C++类封装,代码均有注释,具有很好的编程规范,VC++2010编译-OpenGL Quake source, different from other people wrote code in C++ class package, the code has comments, with good programming standards, VC++2010 compilation
1111
- c++2010的初始化opengl教程,非常好的解决了生手的配置问题!-c++2010 initialization opengl tutorial, a very good solution novices configuration problem!
Solar-System-by--sun
- 用opengl技术在visual studio环境下编写的一个太阳系系统。可以鼠标控制,并且有光晕等效果 -it s a simulation of solar system which is written in c++ on visual studio 2010, using opengl libruaries. You can control by mouse.
Viewports-(2010)
- This a program that create viewports from math, althoug it uses openGL. It doesn t use the glViewport funcion-This is a program that create viewports from math, althoug it uses openGL. It doesn t use the glViewport funcion
OP-wenli
- vs 2010 下编译的 opengl 纹理程序。整个工程直接压缩。。直接打开直接用。。给力吧-vs 2010 下编译的 opengl 纹理程序。整个工程直接压缩。。直接打开直接用。。给力吧
welcome
- visualc++2010关于MFC下OPENGL的视场设置,包括像素格式,渲染描述表-MFC under OPENGL field of view set
gl5
- vc++ 2010 的opengl 画图入门1 小程序-vc++ 2010 the opengl drawing Getting Started with a small program
skeletonDrivenAnimation
- 在visual stdio 2010 中开发的使用opengl图形库的三维动画程序,程序读取ASF/AMC 文件并进行解读,实现实时的数据驱动的角色动画。程序会根据AMC文件生成播放列表,产生连续播放,两个不同动作文件之间会有光滑过渡。有关ASF/AMC的格式介绍,请查阅相关资料。角色有蒙皮,你可以根据自己需要选择自己的蒙皮,但需要自己提供Obj格式的三维模型,为了使骨骼驱动皮肤,你还需要提供皮肤与骨骼绑定的权重数据,我提供了maya插件可以将你的模型和骨骼的权重数据在maya中导出,注意may
OpenGL_p107robot
- 在Visual Studio 2010开发环境下用OpenGL开发的机械手模型示意系统-Schematic system of the the robot model developed in Visual Studio 2010 development environment using OpenGL
lll
- 在visual stdio 2010 中开发的使用opengl图形库的三维动画程序,程序读取ASF/AMC 文件并使人物运动-Visual stdio 2010 the use opengl graphics library developed three-dimensional animation program, the program reads the ASF/AMC files and character movement
LoadMd2Model
- load md2 model using visual studio 2010 C-load md2 model using visual studio 2010 C++
TestGL2
- opengl的vc++框架程序,visual studio 2010版本,并带有绘制简单图形功能,如圆形、球体、矩形、立方体等。-opengl vc++ framework program, visual studio 2010 version, with draw simple graphics capabilities, such as circles, spheres, rectangles, cubes.
StlLoader
- 在VS2010下用 OpenGL 读取stl文件-under vs 2010 use OpenGL to read stl file