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MotionBlur
- 基于ati显卡使用shader实现的运动模糊效果。需要ogl的扩展和最新的显卡才能运行。开发环境使vc6+ogl2.0-ati cards based on the use of shaders to achieve the motion blur effect. T needed for the expansion and the latest graphics card to run. The development environment makes vc6 + ogl2.0
simple_fragment_program2
- nvidia公司nv40内核显卡可以支持在opengl片段编程(fragment program )实现循环,分支等最新的gpu编程。本代码演示如何使用NV_fragment_program2编写复杂的gpu程序.-ATI card company being core support in opengl fragment programming (frag ment program) to achieve cycle, the latest branch of GPU programming.
simple_vertex_texture
- nvidia最新的nv40内核显卡支持在vertex shader程序中访问纹理。本代码演示了如何在顶点编程中实现访问一个2维纹理数据.推荐vc7.1+6800显卡。-being the latest ATI graphics kernel support for the vertex shader process visit asked texture. This code demonstrates how to achieve peak Programming visit a two-dim
helloGPGPU_GLSL-1.0.2
- 学习gpu非常好的绝好程序,有详细讲解过程,对原理深入浅出。对ATI和NV的显卡都支持。非常好的学习程序。
openglbk
- opengl红宝书的所有经典代码,几乎不用修改就可以在ati和nv显卡上运行,对于学习opengl的朋友这是必备的资源。