搜索资源列表
Lightmaps_VS7
- 这是一个lightmap的Demo,效果很好,里面包含所有源码,资源,使用VC7可以编译。Demo使用了BSP技术来显示了一个场景,并且使用了Lightmap技术.-This is a lightmap the Demo good results, which contains all the source code, resources, and the compiler can use VC7. Demo BSP technology used to display a scene and
Particles_VS7
- 文件包含所有源代码和资源,是一个粒子的演示,一个使用BSP技术管理的场景,然后在场景里面使用粒子。-file contains all the source code and resources, is a demonstration of the particles, the use of a BSP technology management scene, and then use the scene inside particles.
CS_BSP
- BSP tree for CS
opengl_bsp
- 用opengl实现的bsp管理3D场景的算法,用VC7.1可以直接编译通过。此代码详细、清楚地实现了bsp算法,并且可以载入、渲染QuakeIII的BSP文件,能将QuakeIII的场景高质量地渲染出来!-use opengl realized bsp 3D scene management algorithm VC7.1 can be used directly compile. This code in detail, clearly realized the bsp algorithm,
BSPDemo
- BSP树演示程序,程序实现其衩现流程,及功能作用,用于对加快图形处理能力!-BSP tree demonstration program, procedures to achieve their panties are processes and functions, used to speed up the graphics processing capability!
BSPLoader
- quake3 bsp地图加载显示的代码,值得看看 呵呵!OpenGL版本的
BSPCollision_OGL
- quake3 bsp loader
BSPCollision2_OGL
- quake3 bsp collision 2
BSPCollision3_OGL
- quake3 bsp collision 3
BSPLoader2_OGL
- quake3 bsp loader 2
BSPLoader3_OGL
- quake3 bsp loader3
BSP场景分割
- 一个很详细的二叉树场景分割源码~
QuakeBsp
- 雷神之锤场景,BSP技术,渲染BSP,BSP文件取入,Quake3BSP文件载入.-Quake scene, BSP technology, rendering BSP, BSP file to take into, Quake3BSP file loading.
bsp doom
- BSP算法演示。内附可执行文件,模拟在迷宫中行走-This is my simple leafy BSP tree demo. Its nothing spectacular but it gives you an idea about how to build the tree and render it from back to front (no depth buffer needed).
OPENGLES
- 三星原始BSP中6410 OpenGL 示例代码-Samsung original BSP in 6410 OpenGL sample code
Quake-3-bsp
- Quake BSP Project using open GL
Quake3-Map-Loader
- 该程序实现了对quake3游戏中BSP场景文件的加载和渲染。渲染部分用OpenGL实现。-The program implements the game of quake3 BSP loading scene files and rendering. Achieved with OpenGL rendering part.
BSP
- 经典BSP教程,对BSP场景管理技术的详细介绍,翻译自Binary Space Partioning Trees and Polygon Removal in Real Time 3D Rendering-Binary Space Partioning Trees and Polygon Removal in Real Time 3D Rendering
WS2811_RGB
- WS2811驱动,在stm32上开发的,希望对大家有帮助啊,有帮助啊(WS2811 driver, developed on the STM32, and we hope to help ah, helpful!)