搜索资源列表
three_curve
- 这是一个画自然三次样条曲线的程序,用opengl实现-This is a painting of natural cubic spline curve of the procedures used to achieve opengl
nehe07
- 在Windows平台利用OpenGL,进行贴图操作,产生一个立方体盒子,并且控制其旋转,并加入相应的光照-the Windows platform using OpenGL, map functional, a cubic box, and control of their rotation, and accordingly the light
Spline+ellipse
- 标准椭圆的算法与三次样条曲线算法 用OpenGL实现编程-standard ellipse algorithm and cubic spline curve algorithm using OpenGL Programming
13_184353_cubemap
- 一个用opengl 和 cg 写的demo。展示了如何实现cubemap(立方贴图)技术-with opengl and a cg write demo. Demonstrated how to achieve cubemap (cubic map) Technology
opengltest1
- 使用VS2008和opengl编写的全景图像拼接程序,可以完成图像拼接的立体显示,可以旋转,缩放,控制键为空格,和上下左右的四个箭头键,以及上下翻页两个键。包括立方体,圆柱面和球面全景图的生成,附有测试图片。 -Written using VS2008 and opengl panoramic image stitching programs you can complete the three-dimensional image mosaic display, you can rotate
GLSL04_CubeMap
- 用vc和openGl来实现立方环境映射,里面有圆柱体,圆锥,还有周围的环境-Achieved with the vc and openGl cubic environment mapping, which has a cylinder, cone, as well as the surrounding environment
Bezier
- OpenGL三次贝塞尔曲线绘制,交互式的绘制图形,源码与详细注释。-OpenGL cubic Bezier curve drawing, interactive rendering graphics, source code and detailed comments.
Beziercurve
- 四个控点的三次Bezier曲线,在c++里用opengl实现-4 cubic Bezier curve control points, where the c++ with opengl implementation
transf_coor
- Find de equation of transformation 2D and 3D, set of points. Line, quadratic, cubic.-Find de equation of transformation 2D and 3D, set of points. Line, quadratic, cubic.
texturemap
- 开发环境为vs2008,用opengl实现纹理映射到立方体的六个面,并可实现各个方向旋转。-use opengl to realize texture map on an cubic and the cubic can rotate
B_SplineWavelet
- 准均匀三次B样条曲线曲面的多分辨率显示及编辑程序。能够实现随机生成指定次数的准均匀三次B样条曲线和曲面,并能显示其在不同分辨率层次下的曲面及细节部分,且可实现在不同层次下修改曲面及细节以达到曲面编辑的效果。-Quasi-uniform cubic B-spline curves and surfaces of the multi-resolution display and editing program. To achieve the specified number of randomly
glut_transformation
- 基于C++的opengl程序,可以实现画teapot\cubic等,可以鼠标进行rotate\scale等。-Based on C++, opengl program can draw teapot \ cubic, etc., you can mouse rotate \ scale and so on.
grid
- 在Visual Studio 环境下,用C#作为开发语言,opengl作为显示工具。采用三次样条作为插值方法,绘制有限个点构成的光滑曲面。-In Visual Studio environment, using C# as development language, opengl as the display tool. Using cubic spline as the interpolation method, a finite number of dots to draw a smooth
cubic
- 高级计算机图形学实验,实现彩色立方体旋转。-Rotating cube in color
bezier
- 绘制n次Bezier曲线时,应可以输入控制点个数及控制点x,y坐标,输入数据可以放到文本文件中,以便调试。对于三次Bezier曲线,用多个曲线段拼接而成,并且要求曲线一阶导数连续。绘制Bezier曲面时,应可以输入控制多面体的顶点坐标与曲线的间距。-Bezier curve drawing n times, should be able to enter the number of control points and control points x, y coordinates, the i
lights1
- 用OpengL编写的一个围绕立方体旋转的灯-A program design a light move around a rotating cubic
Bsplinefunction
- 利用B样条基函数的递推公式,计算非均匀三次B样条基函数-Calculate the non-uniform cubic B-spline basis function
SPLINE
- opengl版本的三次B样条线实例,演示了三次B样条曲线的平滑度-opengl version of the cubic B-spline examples demonstrate cubic B-spline curve smoothness
Bsplinefunction
- 利用B样条基函数的递推公式,计算非均匀三次B样条基函数-Calculate the non-uniform cubic B-spline basis function
cubic
- 高级计算机图形学实验,实现彩色立方体旋转。-Rotating cube in color
