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minimalScreenSaver
- This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a fi
H_MM_0124_02
- min-min,max-min,H-mm新算法
aa
- 本程序中,首先比较输入的a,b的大小,并把大数装入max,小数装入min中,然后再与c比较,若max小于c,则把c赋予max;如果c小于min,则把c赋予min。因此max内总是最大数,而min内总是最小数。最后输出max和min的值即可。-This procedure, the first comparison of the input a, b of the size, and large numbers into the max, a small number of load min, a
MaxMin
- To calculate the min and max of a set of numbers
AA
- generate random values from min to max val
Dual_depth_peeling
- 该程序使用双向剥离算法来实现半透明效果,使用GeForce8的min-max depth buffer新特性实现。-The program uses a bi-stripping algorithm to achieve a translucent effect, GeForce8 the min-max depth buffer new features to achieve.
file1
- min max in c language
fhydibal-timestamping
- 敏视达公司新一代天气雷达数据读取文件,通过它可以把反射率强度-Min depending on the company a new generation of weather radar data read a file, through which can put the reflectance intensity