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OSG_plane
- OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a tree structure to organize and
osgcatch
- 以 OpenGL为底层,在OpenSceneGraph平台上的一个应用实例,一个类似俄罗斯方块的游戏代码。-to OpenGL to the bottom, OpenSceneGraph platform in the one application examples, Russia similar to a box of the game code.
osgteapot
- 在OpenSceneGraph平台下直接嵌入OpenGL语言的代码,能够将低层OpenGL代码封装成一个类,可以参照这种方式写自己的类。但前提是你一定要编译OpenSceneGraph-in OpenSceneGraph platform embedded OpenGL direct language code, to the lower OpenGL Packaging code into a category, you can use this method to write their o
OpenSceneGraph-2.3.5
- Opengl开发包,是开源的程序包。可以做为opengl开发者的参考资料。
OpenSceneGraph-2.4.0
- OSG仿真开发包2.4最新版源代码,OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统。
osgARTMFC
- 将OpenSceneGraph集成到MFC里面 还有OSGART功能
OpenSceneGraph_Quick_Start_Guide
- 《OpenSceneGraph快速入门指导》是目前唯一一本官方认可的开放场景图形渲染库OSG初学者教程书籍。作者为OpenGL编委会的资深专家Paul Martz,译者:王锐,钱学雷
OpenSceneGraph 包围盒几何体
- 计算OSG场景包围盒,并绘制包围盒的几何体
OSG
- 基于OpenSceneGraph 的类似CS的漫游器,osg,Manipulator~-A camera Manipulator of OpenSceneGraph similar with CS interaction~
OpenSceneGraph-2.8.3
- Opengl development kit is the open source package. Can be used as reference for opengl developers
openscenegraph-all-2.8.2-win32-x86-vc90-Release.zi
- OSG2.8.2可以用于编译OSG 工程,可以编译为开发环境.-OSG2.8.2
COURBES-NURBS-3D-DANS-OPENSCENEGRAPH
- Ce programme affiche une courbe NURBS et les anneaux de sa surface tubulaire associée en 3D. Selon le manipulateur de caméra (voir main.cpp), vous pouvez bouger la caméra avec la souris, ou bien vous balader le long la courbe avec les touches
OpenSceneGraph-2.9.11
- osg的安装及例子,从官网上下载的,功能齐全-osg installation and examples for download from the official website, fully functional
openglwangye
- 学习OpenSceneGraph Quick Start Guide的学习教程,希望乐意帮助大家学习-Learning OpenSceneGraph Quick Start Guide to learn tutorial, I hope be pleased to help you learn
001
- 基于(OpenSceneGraph)引擎的漫游系统的研究与实现-Engine based on “OpenSceneGraph” and Implementation of Navigation System
OSG_create-geometry
- OpenSceneGraph三维渲染引擎中用opengl的方法创建几何体,包括具体实现说明和程序代码-OpenSceneGraph rendering engine using three-dimensional way to create geometry opengl, including specific instructions and program code to achieve
-main
- 该程序描述了如何使用OpenSceneGraph实现一个带有深度信息的三维纹理-This procedure describes how to use OpenSceneGraph to implement a three-dimensional texture with depth information
OpenSceneGraph
- 基于C++语言进行开发应用,搭建OSG开发环境,适合可视化学习开发以及应用,三维空间动态设计。-OpenSceneGraph graphics system is based on industry-standard OpenGL software interface, it allows Programmers to more quickly and easily create high-performance, cross-platform interactive graphics p
OpenSceneGraph-Quick-Start-Guide
- OpenSceneGraph快速入门指导,对跨平台开源场景图形 API的初步介绍,[美]Paul Martz著-OpenSceneGraph Quick Start guide, cross-platform, open source scene graph API' s initial presentation [America] Paul Martz with
OpenSceneGraph-3.3.3
- OpenSceneGraph是一个OpenGL开发库。-OpenSceneGraph is a OpenGL sdk.