搜索资源列表
read3ds_vc6
- 我编写的3ds文件读取程序,并可以用opengl现实,vc6编译-I 3ds document prepared by the reader, and can use opengl reality vc6 compiler
yali
- 3ds file reader ,programming by visual c++ and opengl-3ds file reader, programming by visual c and opengl
3DSLoader_OGL
- 3DS文件读取程序。 啥也别说了,快下吧。 -3DS document reader. Receivers also Enough of fast are you.
glut
- 在Nehe的主页上一共提供了4种不同风格的OpenGL程序框架,分别为glut,Win32,面向对象的Win32,在加上Nehe教程中使用的那一种。 相信没有几个读者会耐着性子,把Nehe的第一个教程看完并编译成功,因为那里面有着数不清的数据结构和函数,我也是费了整整12个小时才把它翻译和排版好。 好了,不浪费读者的时间了。在这四个框架中以面向对象的Win32框架写的最后,并且功能最全,我们就简单得介绍一下它的使用,你可以用它学习OpenGL的函数,当你对OpenGL的结构有
Reader
- 是一个比3dsLOADER更好的MFC和opengl编程的3d系统.可以读入多个object(模型).包括很多,场景变换,材质,颜色,光照,等.也包括对三维物体的拾取
stereo
- The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo view
FreeWRL-1.11.tar
- The following is intended to get someone started creating 3D stereo applications using OpenGL and the associated GLUT library. It is assumed that the reader is both familiar with how to create the appropriate eye positions for comfortable stereo view
OpenG_game.rar
- 光盘包含了学习《OpenGL 游戏编程》一书所需用到的必要学习资源。光盘内容包括: 1.“Bonus Chapters” 文件夹 对书中8个章节的内容进行了知识扩充,可以用Adobe Reader阅读器进行阅读; 2. Bonus Game”是作者提供的一个OpenGL制作的游戏Demo试玩; 3. Glee”和“glFont”两个文件夹包含有在使用OpenGL制作游戏过程中可以用到的辅助性资源和软件; 4.“Source Code“提供各章学习需要用到的源程序和资源。,CD-ROM c
NeHe7
- 编写的一个OpenGL的读取stl文件的小程序,能够读取stl ASCII格式-Read a prepared OpenGL applet stl file, stl ASCII format can be read
load3ds
- 在OpenGL中读取3ds模型文件并显示模型-In the OpenGL model in 3ds file reader and display model
opengl
- In this article, I have tried to familiarise the reader, the most commonly used concepts and techniques in OpenGL Programming. Eventhough the focus is on building simple 3D graphic programmes, many of the techniques presented here are also applicable
opengl_program_basic
- opengl编程基础一书的源代码。作者作者:(美国)(Edward Angel)安吉尔 译者:段菲 完整、详细介绍基本的OpenGL函数和命令,便于读者快速查找 从非数学角度介绍如何进行OpenGL程序设计,有利于读者迅速入门 各章提供可运行的范例,有助于读者理解和应用OpenGL函数 -opengl programming based on the book' s source code. Author Author: (United States) (Edward An
OPENGL_MFC_TUTORIALS
- it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL. All the code for these tutorials has been writte
3DSFileLoader
- 3ds文件阅读器 可以通过建模软件建立模型 然后通过文件导入程序 最后通过opengl控制实现动画的效果-3ds file reader through the modeling software can model the procedure and then file into the final opengl control through the realization of the effect of animation
3ds_read
- 3ds 文件读写 3d +opgl-3ds 3ds file reader to read and write files
3DS-File-Loader
- opengl读取3ds文件,并可以实现对文件的进一步操作-opengl 3ds file reader
Two_Player2206376142011
- This program is written by Anshu Krishna Contact Addr: anshu.krishna5@gmail.com As I was writting an OpenGL graphics prog for chess I needed a chess engine, so I searched the internet and found some opensource chess-engines. The problem was that the
lesson21
- 用OpenGL编写的一个小游戏,读者可以从中学到怎么用OPenGL画线条,文字,运动的物体等-Written with a little OpenGL game, the reader can learn how to use OPenGL draw lines, text, moving objects, etc.
OSGMFC
- 此程序是OSG结合MFC编写的图形渲染程序,较为简单好用,对于初学MFC和OSG的读者来说,较为适用,程序运行环境是VS2008-This program is written in MFC OSG combine graphics rendering process, relatively easy to use for the beginner MFC and OSG reader, more applicable, the procedure is the VS2008 runtime e
