搜索资源列表
full_graph
- 一个用OpenGL实现的图形软件包,能够实现直线生成、Bezier曲线生成、多边形扫描转换图形变换的功能。 -with an OpenGL graphics package, to achieve linear generation, Bezier curve generation and polygon scan conversion graphics transform functions.
polygon_scan
- 一个用OpenGL实现的多边形扫描线算法。-use OpenGL a polygon scan-line algorithm.
Polygon-Scan
- 利用OpenGL来编程实现多边形扫描线算法,要实现不容易,需要多次编译。 -to use OpenGL Programming polygon scan-line algorithm, is not easy to achieve the required number of compiler.
tianchongsaomiaoxian
- 计算机图形学区域填充算法。扫描线填充算法的实现。-computer graphics regional filling algorithm. Scan Line filling algorithm.
scan_line_polygonfilling
- OPENGL中实现多边形的扫描线算法,能够动态地表现多边形的填充过程。 -achieve OpenGL polygon scan line algorithm performance can be dynamically polygon filling process.
ploytran
- 使用opengl图形函数实现了任意凸多边形的扫描转换算法。-use opengl graphics function to achieve an arbitrary convex polygon scan conversion algorithm.
02824619
- 多边形扫描转换算法-polygon scan conversion algorithm
DDA
- DDA 算法 achieve DDA line drawing algorithm, the Bresenham algorithm, which generates the midpoint painted circle algorithm, and polygon scan line filling algorithm
scanexample
- 基于opengl的多边形扫描算法演示系统,可以演示出多边形填充过程中扫描线扫描的结果,动态的演示出来。-on opengl polygon scan algorithm demonstration system that can demonstrate Polygon Fill out the process of scanning line scan results, dynamic demo out.
saomiaoxiantianchongsuanfa
- 多边行填充的扫描线算法 C++ OPENGL-Multilateral line scan line fill algorithm C++ OPENGL
Draw_Line_circle_fill.rar
- 扫描线种子填充算法的OpengGL+MFC实现。 本程序是在上次的画直线、画圆的程序上修改的,添加了扫描线填充算法,使用OpenGL+MFC实现。,Scan line seed fill algorithm OpengGL+ MFC to achieve. This procedure is a straight line in the last painting, drawcircle procedural changes, add a scan line fill algorithm, th
part1
- 实现四边形扫描转化算法,环境:visual studio。-Quadrilateral scan conversion algorithm to achieve the environment: visual studio.
Fill
- 用MFC编写的多边形扫描线填充程序。 支持凹多边形,非种子点算法,而是用顶点算出边界实现填充。-MFC prepared with polygon scan-line filling procedures. Concave polygon support, non-seed-point algorithm, but with the realization of vertex fill out the border.
Ex3
- 程序实现多边形扫描转换的扫描线算法--多边形的输入(鼠标)--非自相交多边形-- 三角形的特殊性,利用OpenGL函数实现柱状图和饼图函数 -Polygon scan conversion process to achieve the scan line algorithm- POLYGON input (mouse)- non-self-intersecting polygons- triangles are unique, the use of OpenGL function functio
oglu_radar
- 用c编写的雷达扫描动画程序,非常像潜艇上的雷达-This is a sample code of radar scan with opengl techniques.
sweep
- 用C++和opengl实现的图形学中的扫描线填充算法,对初学图形学很有帮助-Using C++ and opengl graphics to achieve the scan line fill algorithm, useful for the beginner Graphics
MyScanLine
- 利用OpenGL实现的扫描线消隐技术。非常适合初学者学习,源代码简单易懂。-The use of OpenGL to achieve the scan line blanking technology. Very suitable for beginners to learn, easy-to-understand source code.
scanbeam
- 使用opengl 绘制的带余辉的扫描线 可以用于实现雷达ppi扫描线的动态绘制-Drawn with the use of opengl afterglow can be used for the scan line scan line of radar ppi dynamic mapping
scan-line
- scan line program using opengl
Polygon-scan-line-filling
- 多边形扫描线填充,opengl源程序,vc-Polygon scan line filling, opengl source code, vc++
