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FountainSimulate
- 本程序模拟了喷泉持续稳定的喷溅到水池的过程。-this program to simulate the continued stability of the fountain to splash pool process.
MyRain
- MyRain为一个基于VC++6.0以及OPENGL开发的对下雨的模拟程序。可以观察到雨滴到达地面所溅起的水花。-MyRain for a VC++6.0 and based on OPENGL developed a simulation program for the rain. Can be observed to reach the ground by rain splash of water.
SPH
- Fluid Simulation using Smoothed Particle Hydrodynamics.. C++ with OpenGL
water
- 基于OpenGL的动画做的鱼,点击鼠标可以创建一石激起千层浪-OpenGL-based animation of fish, the click of a mouse you can create a splash waves
waterfall
- 粒子系统模拟瀑布水滴下落飞溅过程 效果不错的-Particle systems simulated waterfall droplets the whereabouts splash process well
box_dim
- UG 直接获取实体的三维尺寸非常简单实用的功能此程序的优点在于不闪屏,以最小的操作连续获取-UG< direct access the three-dimensional size of the entit. very simple and practical function The advantage of this procedure is that no splash screen, continuous access to a minimum operating
Particlesystemfalls
- 本文的主要贡献是以线元为基本造型单位,运用动力学原理模拟瀑布的运动轨迹[9],结合层次包围盒技术和建立聚类树加速粒子与障碍物之间的碰撞检测,并采用逐渐淡化融合的方法绘制粒子,形成了具有真实感的实时瀑布飞溅的效果。-Contribution of this article is based on the line for basic modeling unit, use the dynamics simulation trajectories of waterfall [9], combined
