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纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
OpenGL实现三维绘图
- OpenGL实现三维绘图 在VC中实现三维交汇图系统演示,主窗口是可以旋转的三维立体坐标系,还可以观察到在x,y,z方向上的投影。-OpenGL 3D graphics in the VC 3D map convergence demonstration, the main window is rotating three-dimensional coordinate system, also can be observed in the x, y, z direction of the pro
TestOpenGL
- 使用鼠标动态绘制直线,以及将屏幕坐标转换为OpenGL坐标。-use a mouse linear dynamic mapping, and to coordinate conversion to the screen coordinates of OpenGL.
xuniahozhuaqu
- 采用vc+opengl制作的虚拟手抓取软件,实现了三维物体的定位及坐标转换-using vc opengl produced by the virtual hand crawls software, a three-dimensional object positioning and coordinate conversion
caihong
- 用vc++和opengl实现了彩虹的仿真。在世界坐标系中用到了数学模型,实现了7彩彩虹。-with vc + + and borders to achieve a rainbow of simulation. In the world coordinate system used in the mathematical model, a seven color rainbow.
SPINLINE
- 基于OPENGL的车轮滚动,带轨迹线与坐标轴-the wheel rolling, with track and coordinate axis line
Lesson4RotateTraingle
- 利用OpenGL绘制的可以旋转的三角形,了解基本的坐标变换-use OpenGL rendering can rotating triangle, the basic understanding of coordinate transformation
ogl_pickray
- 射线选择演示 通过使用glunproject(), 可以将平面的2D坐标,转换成空间的3D坐标. 所以我们使用glunproject()将鼠标的光标坐标转换成空间的坐标,这样就可以实现鼠标的选取 -ray choice demonstration through the use of glunproject (), can be a 2D plane coordinates, converted into space for the three D coordinates. So w
mfchittest
- opengl在mfc中的单文档多视图显示,适合初学者。可以实现旋转,平移和从不同坐标系观察。-opengl mfc in the multi-view single document, for beginners. Can be achieved as rotation, translation and from different coordinate system observation.
openglbasicknow
- 很基础的,适合初学者. 包含背景简介 一个简单的例子使用颜色 坐标变换 堆栈操作 显示例表使用光照和材质纹理映射 特殊效果操作 曲面和曲线NURBS曲线和曲面 二次几何体像素操作 动画制作菜单管理-very foundation. for beginners. Background briefings included a simple example using color coordinate transformation stack operating table shows ca
3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the center of the screen. With this
coordinate
- 平面坐标转化为世界坐标,OpenGL中,鼠标在3D场景中选中某点,获得这个点在场景中的3维坐标
opengl01
- “详解OpenGL的坐标系、投影和几何变换”。是我见过最好的关于OpenGL坐标平移和旋转,以及矩阵堆栈最好的教程。-"Comments on OpenGL coordinate system, projection and geometric transformation." It is the best I have seen on the OpenGL coordinates translation and rotation matrix stack and the b
cgTrans3Dcw MFC和OpenGL做的三维坐标系程序
- MFC和OpenGL做的三维坐标系程序,XYZ轴可旋转,平移。-MFC and OpenGL program to do three-dimensional coordinate system, XYZ axis can rotate, pan.
BLH
- 可以根据不同的椭球参数进行空间坐标系向大地坐标系的转换-Can be based on different parameters of the ellipsoid to the earth coordinate system of space coordinates conversion
3-dimensional-graphics-drawing
- C#二维三维图形绘制工程实例宝典第8章:三维图形。本章介绍了应用三维图形的基础知识,包括三维矩阵,变换和坐标体系等来创建各种三维图形,例如三维折线图,三维网格和曲面图,轮廓图,三维柱状图,四维切片图和三维复合图。-Two-dimensional three-dimensional graphics drawing C# Projects Collection Chapter 8: three-dimensional graphics. This chapter describes the bas
OpenGL
- 此源码是vs2005。mfc单文档实现opengl的一些基本功能,包括:点,直线,虚线,三角形,sierpinski,实现鼠标拖动的和bresham算法,和中点园算法..也可以输入坐标点-It s based on Opengl,and it can draw points,lines,triangle,polygon.cricle,use some algorithm such as bresham amd mid_circle...you can also use mouse or set
Opendl_Load3ds
- 将3ds文件加载到opengl中并实现模型的坐标变换-Opengl 3ds file will be loaded into and implement the model in the coordinate transformation
OpenGL-coordinate-system-to-explain
- OpenGL坐标系讲解,供大家学习时快速入门的很好的学习资料。-OpenGL coordinate system to explain, for everyone to learn quickly when started good learning materials.
3-d-coordinate-transform
- 对大地测量学中的坐标进行三维坐标的系统变换-To the geodetic coordinate system of 3 d coordinate system transformation
