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Closed_ball_elastic_collision_problem
- 模拟物理上的封闭空间中的多个小球弹性碰撞问题。-Simulation of physical space in a number of closed ball elastic collision problem.
singlependulum
- 模拟钟摆实现动画 (1)绘制圆柱状三维钟摆模型,计算合理的摆线长度以及摆动初始位置,保证钟摆一个摆动周期为1秒,提供误差计算并显示误差(20分) (2)计算重力作用以及摆线弹性拉力作用下的钟摆速度,计算每一帧的钟摆位置及相应的旋转变换角度,并实现动画(30分) (3)增加阻尼计算,提供阻尼参数的调整工具,实现带阻尼的钟摆动画(30分) (4)音效、图形画面效果(10分) (5)详细的作业报告(10分)-Simulation of the pendulum to
elastic
- OpenGL橡皮筋技术的源代码 ,原理:OpenGL双缓冲机制-Rubber band technology OpenGL source code, the principle of: OpenGL double buffering mechanism. .
dizhenbo
- 对各向同性均匀介质,进行模拟。并利用弹性边界吸收。-For isotropic uneven medium, modeling. And by using elastic boundary absorption.
sss
- 对弹性波方程进行模拟,并试图通过对方程的值进行处理和分析-The elastic wave equations are simulated, and tries to the value of the equation for the processing and analysis
program10_11
- OpenGL书上源码。第10章樱花飞舞,第11章弹力球。-OpenGL book source. Chapter 10, cherry fly, elastic ball of Chapter 11.
Elastic
- OpenGL应用的创建 橡皮筋技术的实现-The OpenGL applications created rubber band technology to achieve
dizhenbo
- 对各向同性均匀介质,进行模拟。并利用弹性边界吸收。-For isotropic uneven medium, modeling. And by using elastic boundary absorption.
614114
- 空间弹性梁单元结构-静力分析 % 空间弹性梁单元结构-静力分析,-Space structure with static analysis elastic beam element space structure with static analysis, elastic beam element
libWetHair_windows_x64
- 通过建立新的弹性杆模型,可以真实的模拟出头发的状态。(Through the establishment of a new model of the elastic rod, you can truly simulate the state of the hair.)