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lesson18
- NeHe)的OpenGL教程- 二次曲面 第十八课 二次曲面是一种画复合对象的方法,这种方法通常并不需要很多的三角形。-binding for the Java language) OpenGL tutorial-conicoid 18th class conicoid painting is a composite object method, which does not usually need a lot of the triangle.
openg_动画效果
- opengl动画效果 采用c++语言和OPENGL环境编写。正常运行前请先安装OPENGL库-opengl animation using language and OpenGL c prepared environment. Normal operation of the former post for the installation of OpenGL
图形学的一个课程设计
- 我个人设计的用opengl设计的纹理贴图程序 语言为VC-I personally designed using opengl textures designed for the programming language Visual C
Nibbles
- OpenGL 写的贪吃蛇小游戏 在Linux 下运行。编程语言 C++.-OpenGL write Snake small games to run on Linux. C programming language.
nehe_mfc_opengl_appwizard_vc6
- Now in MS Visual C++ click on \"File\" then \"New...\", make sure you are on your \"Projects\" tab. You should now see an entry labeled as \"NeHe OpenGL Wizard\" in the list of projects. Click on the one you would like to create, give it a pro
GLOutput
- 在WINDOWS环境下做HDC初始化OPENGL 在屏幕上显示文字 这里提供利用HDC设置字体的方法,并且提供两种绘制模式,矩阵无关和矩阵相关-in Windows environment so HDC initialization OpenGL displayed on the screen for the use of language here HDC installed fonts, and offers two rendering modes, and has nothing
NeHeOpenGL
- 网络上盛传的NeHe OpenGL教程chm版。非常适合初学者-network piece of OpenGL tutorial chm binding for the Java language version. Very suitable for beginners
OpenGL8test
- OpenGL(NeHe编著)第八课源代码-OpenGL (binding for the Java language compilation), the eighth class source code
OpenGL6test
- OpenGL(NeHe)第六课(纹理),源码-OpenGL (binding for the Java language), 6th Division (texture), FOSS
OpenGL4test
- OpenGL(NeHe)第四课(转起来)源码-OpenGL (binding for the Java language), the 4th Division (turn up) FOSS
OpenGL5test
- OpenGL(NeHe)第四课(3D)源码-OpenGL (binding for the Java language), the 4th Division (3D) FOSS
OpenGL_1
- OpenGL(NeHe)第一课(认识OpenGL)源码-OpenGL (binding for the Java language), the first lesson (awareness OpenGL) FOSS
OpenGL.Shading.Language
- The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language
Addison-Wesley.OpenGL.Shading.Language.(2004)
- 该书介绍了opengl shading language的有关技术及方法。包含三个部分,第一部分介绍了opengl shading language的一些基本知识和用法;第二部分给出了一些应用实例。第三部将Opengl shading language和其它一些shading language进行了对比。
1
- 基于VRML(虚拟现实建模语言)重建3D菊花,-Based on VRML (Virtual Reality Modeling Language) 3D reconstruction of chrysanthemum,
Addison.Wesley.Open.Gl.Shading.Language.Feb.2004.e
- The OpenGL Shading Language, a high-level procedural shading language for OpenGL, is the most important new development in graphics programming to emerge in years. OpenGL is the leading cross-platform 3D-graphics API, and the OpenGL Shading Language
Low-levelOpenGLshadinglanguageandtheHighLevelShade
- OpenGL 低级着色语言与高级着色语言-Low-level OpenGL shading language and the High Level Shader Language
3D-based-animation-for-sign-language
- is a project for my bachelors in computer science, where i used the 3D animation to depict the sign language of MSL.
OpenGL-Shading-Language
- OpenGL Shading Language This document describes a programming language that is a companion to OpenGL 4.0 and higher, called The OpenGL Shading Language. The OpenGL Shading Language is part of the core
OpenGL-Shading-Language-Tutorials
- opengl 着色语言,高级着色语言,用它能编译出绚丽的色彩-opengl shading language, high-level shading language, use it to compile a brilliant color
