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Mesh simplification with many algorithmes like QEM, MELAX & Progressive mesh simplification for Open GL
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Triangle Collapse Algorithm Based on Discrete Curvature Estimation-A new mesh simplification algorithm based on surface curvature estimation is proposed and it is on the basis of triangle collapse.According to the discrete curvature on triangle meshe
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一个使用c++读取obj文件并实现简化效果的程序,适合初学者模仿学习(C++ using a obj file to read and achieve simplified effect of procedures, suitable for beginners to imitate learning)
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