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opengl_complete_game_hero
- 英雄是什么? 是大权在手,纵横天下? 是仗剑江湖,任我独行? 还是夙夜忧思,心怀广大? 一千个人心中有一千个哈姆雷特,一时之间谁又说得清楚? 但是玩过了这个游戏,您也许会感叹,只要胸怀宽广,寻常人也能成为英雄。 皇朝的兴衰与英雄的成长,明暗线索的交织会让人唏嘘不已。 一圆您心中对英雄的梦想。 欢迎进入《英雄》的世界! -What is the hero? Power is at hand, the sun? The ring is versatile, as
3DLensFlareWithOcclusionTesting
- 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the center of the screen. With this
opengl小程序
- 我上传的是基于OpenGL,在Delphi环境下运用的几个小程序,分别在文件夹1,2,3,4,5中,每个文件夹有程序的介绍(txt文件),切记要将glut32.dll文件拷贝到Windows的System目录下,程序才可运行!由于我还是高校学生,不会太难的程序,望站长酌情考虑-is based on OpenGL, the Delphi environment using a few small programs, in 1,2,3,4,5 folders, each folder on the
mengban
- 把一个透明物体渲染到屏幕上了,但有的使用它看起来并不是那么的复合你的心意。使用蒙板技术,将会按照你蒙板的位置精确的绘制。(转发)-Rendering a transparent object to the screen, but some do not seem to use it then compound your mind. The use of mask technology, will be in accordance with the precise location of your
vector_dtw
- 对三维向量进行DTW相似度计算,可以很容易地扩展到更高的维数-* This library includes the dynamic programming solution for vectored input signals represented * by the class Point. Currently, it has 3 dimensions- x, y, z. More can easily be added to this class. * No change woul
TransparentTexture
- 已经学会如何使用alpha混合,把一个透明物体渲染到屏幕上了,但有的使用它看起来并不是那么的复合你的心意。使用蒙板技术,将会按照你蒙板的位置精确的绘制。-Have learned how to use alpha blending, put a transparent object rendering to the screen, but some use it looks not so complex your mind. Use masking techniques, you will be
