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TestOpengl
- 利用OpenGL对曲面进行渐变着色,类似有限元后处理的云图显示。-The use of OpenGL to the surface to gradient shading, similar to the finite element post-processing of the cloud display.
OpenGL_1
- 基于Open GL 开发了针对三维边坡稳定分析的可视化软件。软件框架由3 个部分组成:前处理模块、计算模块和后处理模块。-Open GL based on the development of three-dimensional slope stability analysis for the visualization software. Software framework consists of three parts: pre-treatment module, the calculat
TPS_extended_I
- 架构光重建后处理程序,包括点云的一些处理。-Optical reconstruction of post-processing structure, including point cloud processing.
shader
- 一个后置处理的运动模糊shader,由场景z值计算可得的有加速度的运动模糊效果。-a motion blur as post-processing ,having a acceptable effect.