搜索资源列表
Opengl sample
- 这个是使用VC实现的OPENGL建模,并实时渲染的好实例。其中包含全部源代码和实例。其功能类似3DMAX,可以建立各种模型和贴图。-this is the use of the VC OpenGL modeling, and real-time rendering a good example. Which includes all source code and examples. 3DMAX similar functions, the establishment of various mo
纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
jahshaka-1.8.tar
- Jahshaka 是一个视频和电影合成、编辑系统,使用了OpenGL和OpenML硬件渲染,所以给操作者者实时交互感。这个系统跨平台,也包括所有CG,图片处理模块-Jahshaka is a video frequency and the movie synthesizes, the edition system, has used OpenGL and the OpenML hardware exaggerates, therefore gives the operator real-time
在VC中实现OpenGL实现3D绘图的好程序
- 在VC中实现OpenGL实现3D绘图的好程序 这个程序实际上是一个框架 有了他就可以把在CONSOLE 中的OPENGL程序移植过来 便于GDI图形接口下 实现实时3D开发-in VC achieve OpenGL 3D graphics of the program this procedure is actually a framework has he can in the OpenGL CONSOLE transplant procedures to facilitate GDI gra
OpenGL绘制相互碰撞的小球
- OpenGL绘制相互碰撞的小球, 而且提供各种选项,非常真实。-OpenGL rendering mutual collisions of small ball, but also provides various options, very real.
caijinyubianhuanshili
- 裁剪与窗视变换示例,openGL制作。对真实物体的模拟成图。-Cutting and transform window, as examples, openGL production. The real object of the simulation maps.
openglc
- opengl 图形编程,是采用C语言.真三维图形编程-opengl graphics programming, C language is used. Real 3D graphics programming
rain_demo_src
- VC+OPENGL对自然景物的模拟,真实-VC + OpenGL natural landscape simulation, real
ShadersShadowMappingPCF_GL
- 实时动态光影效果.用OPENGL实现.非常的酷-real-time dynamic lighting effects. Using OpenGL. Very Cool
HeightMap5_GL
- 动态地图显示,使用OPENGL实时显示动态山脉-dynamic maps indicated that the use of real-time display OpenGL dynamic range
Waterfall-opengl
- opengl粒子系统开发的瀑布模型,在水的颜色方面做了从上到下颜色的过渡,以及pool中有水泡的冒上,程序中加了个图片,感觉不是很好,可以将它去掉,那样看起来就真实多了.-opengl particle systems development waterfall model, the water color has done a top to bottom color of the transition, and pool have blisters on the run, procedures
fire_demo
- 这是OPENGL和VC++制作的真实火,真实度高,有游戏的感觉,背景配有网格对比.-VC production and the real fire, real high, the feeling of the game, Background equipped with a mesh contrast.
ROAMSimple_terrain_render
- ROAM实时动态LOD地形渲染 内附翻译文档,个人认为非常不错,推荐下载-ROAM real-time dynamic LOD Terrain Rendering files containing the translation, I think is very good and recommended downloading
real-time_animation
- 用OpenGL实现的三维实时图形绘制的代码,比较简单,容易看懂,可以作为参考-use OpenGL 3D real-time graphics rendering code, relatively simple and easy to understand. can be used as reference
celestia-1.6.1.tar Celestia is an application for real-time 3D
- Celestia is an application for real-time 3D visualization of space, with a detailed model of the solar system, over 100,000 stars, more than 10,000 galaxies, and an extension mechanism for adding more objects.
SMOKE.rar
- 实时的2D流体仿真算法--烟雾,本框架的目的就是让程序员可以轻松的拓展实现三维的流体仿真。,Real-time 2D fluid simulation- smoke, the purpose of this framework is to allow programmers to easily achieve the expansion of three-dimensional fluid simulation.
Real-time_water_rendering
- 实时的水流模拟渲染,效率较高,带论文和代码-Real-time flow simulation, high efficiency, with papers and code
OpenGL-real-time-3D-rendering
- OpenGL图像编程PDF格式英文清晰版版书籍-OpenGL Programming Book
Real-timeGraphicDesign
- 用3ds max建立模型通过opengl实现的实时图形设计程序,实现阴影,雾,喷泉,及billboard绘制方法。-3ds max model opengl achieve real-time graphic design program, shadows, fog, fountains, and billboard rendering method.
Real-time-refraction-specular
- 国内一个大牛写的镜面反射实时效果,不用说效果非常棒,比unity自带的好太多,缺点是这个shader因为是实时的,占用资源很高,不建议使用,建议使用我上传的另一个镜面反射shader,但是这个shader可以学习如何写实时的效果。-A large cattle written specular reflection of real-time effects, and needless to say the effect is very good, much better than unity c