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C++-READ-3dsformat
- 这是一个用C++读取3DS文件的例子,还可根据自己的需要改写扩充! 欢迎大家在www.programsalon.com上互相交流!共同进步!-This a C 3DS document read examples, but also according to their own needs expanded rewrite! Welcome to the www.programsalon.com on the exchange! Common progress!
PrintGL_Fietiger
- 说明: GL Print.rar是一个比较常见的OpenGL的打印代码,在CodeGuru上有的,我在它的基础上面做了一点点改动,就是将CGLobj当成了View的一个成员,原来他们之间存在继承关系.效果相同. Ch4.rar是一本书上面的一个原码,没有打印功能.但是他设计的类比较好(个人观点)所有的绘制功能是在COpenGLDC里完成的,而视图的投影视口的变换等是由一个照相机类完成的,以至于我现在还不知道怎么回事,只管用就是了. NewGL.rar 的我结合上面两者改写
opengl_pixelfont
- 在OGL环境下改写的点阵字库显示程序,可以用于OGL环境下的文字输出.-the OGL environment rewrite the lattice character display program, which can be used under the OGL text output.
test2
- In the first tutorial I taught you how to create an OpenGL Window. In this tutorial I will teach you how to create both Triangles and Quads. We will create a triangle using GL_TRIANGLES, and a square using GL_QUADS. Using the code from the firs
test3
- In the last tutorial I taught you how to display Triangles and Quads on the screen. In this tutorial I will teach you how to add 2 different types of coloring to the triangle and quad. Flat coloring will make the quad one solid color. Smooth coloring
test9
- Welcome to Tutorial 9. By now you should have a very good understanding of OpenGL. You ve learned everything from setting up an OpenGL Window, to texture mapping a spinning object while using lighting and blending. This will be the first semi-advance
MoveFire
- 根据nehe教程改写的粒子系统,模拟火焰运动,上下左右键控制-Nehe tutorial rewrite the particle system to simulate the flame movement up and down keys to control
opengl_qt_test
- 本次试验的目的很简单,只是显示一个窗口,可以通过F1键值来切换全屏显示和普通屏显示,并当按下ESE键时退出程序。窗口的颜色背景和透视效果(其实该试验都没用上)等用opengl来实现,主要是为后面的学习写了个框架,其实这里主要是重写了3个函数:initializeGL() paintGL() resizeGL() 这3个函数都是QGLWidget内部的虚函数。 本次试验是按照网络上NeHe写的最著名的opengl英文教程:http://nehe.gamedev.net/ 和对应的中文教程:ht
