搜索资源列表
Ogre-3D
- 易语言实现的Ogre 3D引擎。学习易语言游戏编程很有用。-Ogre 3D engine Yi language. The programming language games ESTUDY useful.
texiao2013.3.3
- 一个用易语言编写界面,非常漂亮!跟3D界面差不多!多种效果!-A easy language interface, very nice! With 3D interface almost! A variety of effects!
3Dengine
- 3Dengine the 3d sample for language E
3v1
- 易语言仿QQ引擎界面 钓鱼软件 有滑动特效 3d效果消失等-Easy language imitation QQ interface fishing software engine
OPenGL
- OPenGL 3D游戏控制视角例子、 只用到易语言核心支持库和OPenGL与API完成。-OPenGL 3D game control perspective example only use easy language core support the library and OPenGL API completed.
qlj-V1.2
- 是一个由易语言编写的大型3D游戏代码 真的很不错哦 大家快来
On-the-prize
- 用于3D多文本对奖,可以N个文本一起对奖的-On the prize
e3dgamemax
- D游戏引擎的易语言源码 可开发3D游戏!服务端和客户端-D game engine easy language source code can develop 3D games! Service and client
CF2.6.5透视画线源码
- 支持3D画线透视源码!支持最新版本,详情可以更新个人信息后继续使用。
chuangkouhua
- 用于窗口化游戏,列如:cf,等大型网络游戏或者3d单机游戏-Games for windowing, column such as: cf, and other large-scale online games or 3d single game
E-3d
- 易语言3d渲染文字源码例程程序在3D模块的基础上实现渲染文字效果。-Easy language 3D rendering text source code routines on the basis of the 3D module to achieve the rendering text effect.
E-3d-zhenshu
- 易语言3d计算当前Fps帧数源码例程程序在3D模块的基础上计算当前Fps帧数。-Easy language 3 d calculation of current Fps frame source routine procedure in 3 d module calculated on the basis of the current Fps frames.
ofx3DModelLoader
- openframworks 3d modeling
3D-graphics-animation
- Ogre_3D图形处理模块,对3D图形动画进行部分处理。-Ogre_3D graphics engine class module, 3D graphics animation class treatment.
043
- 易语言Mode7-3D引擎源码例程程序置入汇编代码,实现Mode7图形方式创建。 -Easy language Mode7-3D engine source code routines into assembly code, to achieve the creation of Mode7 graphics.
CF-D3D-2
- 穿越火线的d3d人物透视,fps通用,更换模型即可到达所有3d游戏透视效果-Cfd3d rénwù tòushì, dǐngdiǎn huǎnchōng jìnyòng dádào tòushì xiàoguǒ, kěyǐ xuéxí xuéxí dàjiā
AOA3DLocBias
- SensorPositons: (Dim x M) matrix, each column is a sensor position and first column is the reference sensor the sensors should not lie in one plane or line r: a (M-1) x 1 vector of TDOA measurements times signal propagation speed M is t
TDOALoc
- SensorPositons: (Dim x M) matrix, each column is a sensor position and first column is the reference sensor the sensors should not lie in one plane or line r: a (M-1) x 1 vector of TDOA measurements times signal propagation speed M is t
01-3D ELASTIC
- abaqus for elastic material in 3D
四面体3d模型
- 按键esc退出,屏幕上会出现一个黑色的屏幕,上面有一个在旋转的四面体(Get out of the ESC key)