资源列表
free_fem_heat2
- 呵呵,上次有朋友说没完全,再把所有的文件上传,希望给你方便啊:有限元的三维心脏建模,用C++编写的3-D绘图的软件的源码,跟大家分享一下.. -Oh, a friend of mine said last not completely, and then upload all the documents, and hopes to give your convenience ah : 3D finite element modeling heart, prepared by the C 3-D
2d_water
- 使用DX实现2D水面的代码,如果你要写关于水波的代码,可以参考,按“C”键创建水波。-use DX achieve 2D code surface, if you write the code on the water currents, they can refer to, "C" key to the creation wave.
ReadOBJFile
- OBJ文件在很多游戏开发中都得到大量应用 本源码用VC++对实现了OBJ文件的读取与可视化,是很好的学习材料 -OBJ document in the development of many games have been large-scale application of the source code used to achieve the VC OBJ documents Reading and visualization, is a very good learning mat
MyQUADTREE
- 四叉树程序,用于加速三维显示等,加速求交等。-quadtree procedures for accelerated 3D display, such as accelerating intersection.
phase_relation
- 在立体视觉中用VC进行匹配,读两幅图像,然后得到这物体的视差图.-used in the three-dimensional visual matching VC, reading two images, and then to have these objects disparity map.
brepsamp
- autpcad中提取实体Brep数据结构信息进行网格划分的源码。-autpcad extracted entities that can implement the data structure information mesh of the source code.
read-DXFFILE
- 一个读取DXF文件的工具,有示例,有源代码,对某些需要与Autocad进行图形学接口编程的朋友有十分重要的工具,我可以千般辛苦找来的。-a read DXF files tools, example, the active code, certain needs and Autocad graphics interface for programming and friends very important tool, I can offer all kinds of hard to find.
ParticleSystems
- 结合VRML和JAVA的一个3D粒子系统调试工具,有源代码,学习VRML中粒子系统的好帮手-combination of Java and VRML a 3D particle system debugging tools, active code, VRML study particle system friendIn
R3Engine
- 国度的引擎部份,想做游戏开发的人就下,必需DX8。1才可以编译,-country part of the engine, wants to play on the development, the necessary DX8. One can compile,
3dsClass
- 一个功能强大的3ds文件读取程序,目前很多的3ds文件读取程序功能有限,这是一的完整功能的程序-a powerful 3ds document reader that many of 3ds document reader limited functions, This is a function of the integrity of the process
vp_mirror
- 介绍了Vega prime 中汽车后视镜的制作-introduced Vega prime vehicles produced rearview mirror
tracing
- 本工程是一个关于计算机图形光线跟踪的算法,由于是本人教早的作品所以只做了球型物体的光线跟踪以及物体的高亮设计、环境光设计、光线反射等设置。-this is a project on computer graphics ray tracing algorithm Since I work in the morning so the ball off the light in tracking objects and objects highlighted design, Optical desig