资源列表
ROAM_LOD
- 实现大规模室外场景渲染技术,本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。--achieve large-scale outdoor scene rendering technology, the use of procedures based on strict quadtree m
OpenGL Starter sphere light
- OPenGL机器人,可实现向前/后走,光源左右移动,镜头拉近拉远等操作.-OPenGL robots can be realized forward/post away, light source and move around, zoom in zoom out such an operation.
OpenGL_room
- 使用OpenGL和MFC的音频接口 完成一个3-D的仿真房间: 床,衣柜,书桌,电动玩具,电脑等,包含Texture, Animation等。-The use of OpenGL and MFC-audio interface to complete a 3-D simulation of the room: bed, wardrobe, desk, electric toys, computers, etc., including Texture, Animation and so on.
missile
- missile guidance to hit the target
Missile Guidance
- guidance used in missile
MyOpenGL
- opengl虚拟导航系统,实现二维电子地图与三维虚拟场景的互响应-opengl virtual navigation system
MarchingCubes
- VS 6. dem odemostrates an approach how to implement marching cubes in openGL. source code included. enjoy!
smt
- shadow map 的源代码,给大家分享!
BasketballShow
- 用OpenGL开发的篮球小动画 点击on按钮后 可以从后面3个按钮来演示篮球中的扣篮 投篮 运球等动作 图是自己画的 献丑.. -The development of basketball with a little OpenGL animation click on the button and three buttons from the back to demonstrate the dunk shot in basketball dribbling moves such as paint
emissiveRayTracer
- 计算机图形学OpenGL版中的源代码,介绍光线追踪的绝佳教程 ,供初学者参考-Computer Graphics OpenGL version of the source code, introduced ray tracing excellent tutorial for beginners reference
sphere
- sphere,球体,光线。 sphere,球体,光线。
watergrass
- 自己写的水草程序,静态的,效果还不错。绝对的原创代码-programm of watergrass generation with opengl by myself.