资源列表
Car
- 用OpenGL写的关于小车的程序,对初学者有帮助。可以下载研究
OSG立方体渲染
- OSG立方体渲染:实现了C++语言下的OGS立方体渲染,每一个面贴一张图。(OSG cube rendering: C++ language implementation of the OGS cube rendering, each surface attached to a map.)
Fundamentals of Computer Graphics 4ed [2016]
- 计算机图形学基础,英文版2016年第四版。(Fundamentals of Computer Graphics 4ed [2016])
qtdemo
- 生成眼图的程序代码,做出了软件的界面,MaskPattern等,实现了眼图的加载。(The eye diagram of program code generation)
RadarScan0807
- MFC上使用picture control控件,用OPENGL绘制动态雷达扫描图(MFC uses picture control controls, and draws a dynamic radar scan with OPENGL)
OpenGL超级宝典完整源码[第五版]
- OpenGL超级宝典完整源码-第五版, 对图形图像编码有帮助(OpenGL super book complete source code - version fifth, graphics, image coding helpful)
数字水印
- 可以隐藏水印图片,实现了水印的嵌入和提取(Watermark images can be hidden, and the watermark can be embedded and extracted)
MultiMeshFrame(MinimalSurfaceSample)
- 读OBJ文件的小程序,附带显示功能,可以显示点,线,面和打光,另外还能显示纹理。(Read OBJ file applet, with the display function)
C# OpenGL例子源码
- opengl作为API,主要用于C++,C#中定义了一个CSGL的类,功能和OPENGL定义的函数差不多,现在网上关于C# OPENGL编程的源码比较少,本代码编写了最简单的功能,作为一个应用框架,适合初学者学习,在此基础上扩张新功能。(The realization of UDP protocol with VisualC, the most commonly used, but also the key is UdpClient, UdpClient is located in the na
OpenCL
- OpenCL Parallel Programming Development Cookbook OpenCL 编程指南 为了充分利用本书,强烈建议您是软件开发人员或嵌入式软件开发人员,对并行软件开发感兴趣,但不知道在哪里/如何开始。理想情况下,您应该知道一些C或C ++(您可以选择C,因为它比较简单),并且舒适地使用跨平台构建系统,例如Linux环境中的CMake。(To get the most out of this book, it is highly recommended tha
WS2811_RGB
- WS2811驱动,在stm32上开发的,希望对大家有帮助啊,有帮助啊(WS2811 driver, developed on the STM32, and we hope to help ah, helpful!)
INTERACTIVE COMPUTER GRAPHICS( 6th Edition)
- 交互式计算机图形学 第六版 英文pdf 非影印版(INTERACTIVE COMPUTER GRAPHICS( 6th Edition))