资源列表
3ds
- .3ds文件格式说明及读取的源码,在文档中。在三维图形处理是必须的。-.3 Ds file format descr iptions and to read the source code, in the document. In the three-dimensional graphics processing is required.
VisualCOpenGL
- Visual C++高级编程技术--OpenGL篇,费广正编写,随书源码,编译后可以直接运行。-Visual C++ Advanced Programming Techniques- OpenGL articles, charges widely being prepared, as the book source code, compiled to run directly.
Display3DS
- 使用OpenGL来打开并显示3DS文件的MFC程序,使用VC++编程,内含EXE及源码-The use of OpenGL to open and display 3DS file MFC programs, use the VC++ program that contains EXE and source code
octree
- 八叉树代码,包括自适应建立结构,编码,收索-octree,bu hui yingyu ,niaoyu
121
- 标志制动匹配,无须辅助,自动寻找配对标志。-wdwfergrtrttrvrvsvdsvdsv
Isosurface_Extraction
- Isosurface Extraction
source
- 用DirectX9 实现的 自解3阶魔方-Sovle the cube automatically , Developed with DX9
planet
- 利用opengl技术和位图读取功能,模拟了星球之间的运动-with opengl and bitmap,we can get 3D space simulation
CREAT
- 利用opengl技术和位图显示,模拟了三维地形的生成-Technology and the use of opengl bitmap to simulate the generation of three-dimensional terrain
vs1
- 利用HLSL语言写的一个顶点着色器来实现渐变动画效果,HLSL入门者适用!-The use of HLSL language written in a vertex shader to achieve the fade animation effects, HLSL for beginners!
MYSKY
- 运用vc++和Opengl编的动态天空场景-Using vc++ and compiled a dynamic sky scenes Opengl
ExampleISOSurface
- Isosurfacş ng example using marching cubes