资源列表
3Dsmoke
- 基于网格算法的烟雾模拟,使用opengl渲染-Smoke simulation
RealtimeTerrainNgine
- 讲述3d实时渲染技术,包括实时渲染地形引擎和场景管理器-About the 3d real-time rendering techniques, including real-time rendering of the terrain engine and Scene Manager
osgparticle
- osg粒子子系统例子,一个是简单的粒子系统,另一个是烟-the example of particle sysytem in OSG
CreateUserImage-(3)
- 使用kinect构建3D空间数据 ,最多获取6人的depth-data,每秒获取30张对象的depth-data.-Get the 3D data from object, the maximum number of object is 6, and the get the depth data 30fram per second.
ATI_Framework
- ATI的技术演示框架 非常实用 若加上资源管理和场景管理 就成了个跨平台引擎-ATI Demo Framework
rabbit
- 3D 设计 用c语言编辑一个兔子头并且舌头会动 -3D design using c language editing of a rabbit head and tongue moves
demo
- 用vrml编写的一些实例,虚拟现实课程的作业,3d的可交互房间-Some examples written in vrml, virtual reality course of the job 3d interactive room
asm_overview
- It s article about 3D face modeling
BMVC09JaniaAghajanian
- 3D modeling for face
cdnr1-10
- blender model loader
flag-3d
- flag 3d with gui render
ray-tracing
- 这是光线跟踪算法的课件,详细的介绍了光线跟踪算法-This is the ray tracing algorithm courseware, and a detailed descr iption of the ray tracing algorithm