资源列表
task2
- 一个用DIRECT3D写的沿曲线运动的六面体-A movement along the curve DIRECT3D write hexahedral
direct3Ddrawliumian
- 一个用DIRECT3D写的沿曲线运动的六面体-A movement along the curve DIRECT3D write hexahedral
light-and-materials
- direct3D use of lighting and materials-direct3D use of lighting and materials
interaction
- direct3D 三维场景的交互,很详细的代码示例。-direct3D Three dimensional scene interaction
QuadTree
- 八叉树编程,学习八叉树的很好资料,代码有详细的注释。-The Octree programming, learning octree good code detailed notes.
Assignment1
- 利用B spline和Catmull-rom spline实现物体的移动,旋转由四元数和欧拉角实现。 需要已配置opengl-using B Spline and catmull-rom spline implement the interpolation of object. Rotation are applied by Quaternion and Euler Angle. Please see the implementation video: https://www.youtu
read_tetgenmesh
- read 3D-mesh images
3D-coordinate-corresponding-point
- 求已标定好的两幅图像对应点的空间点三维坐标,需要知道两幅图像的投影矩阵。- 3D coordinate of the corresponding point of the two images
stereo-pairs
- 图像立体匹配所需标准对,以及各个图像对所对应的标准三围立体灰度图-The stereo pairs and the groundtruth pictures
FloorCreator
- Revit architecture 二次开发,BIM开发-Revit architecture and BIM develop
3D_KULOU
- 一个3D骷髅模型在场景中简单动作代码,可作为DX学习的一个参考。-A 3D skeleton model code simple action scene, can be used as a reference DX learning.
3dStude
- DX编程学习的一个示例。很简单,只有两个模型和简单场景,初学的看看有点参考。-DX programming an example of learning. Very simple, only two models and a simple scene, a beginner' s look at a little.