资源列表
model
- ogre光照模型的展示,光照模型的材质文件请参考ogre引擎里的: Media\materials\scr ipts\Shading.material-ogre illumination model display, illumination model of the material documents refer ogre engine inside: Media \ materials \ scr ipts \ Shading.material
terrain
- 演示地形绘制与漫游,取自OGRE例子,地形管理器会自动应用八叉树分割来管理地形。-Demo terrain rendering and roaming, from OGRE example, terrain Manager automatically applied octree division to manage the terrain.
BSP
- 演示了BSP室内场景管理器(ST_INTERIOR)的使用,取自OGRE的BSP例子。一般例子都使用普通场景管理器(ST_GENERIC)。-Demonstrates the BSP indoor scene manager (ST_INTERIOR) the use of the BSP from OGRE examples. Typical examples are the use of ordinary scene manager (ST_GENERIC).
sanweibianhuanwrt
- MFC中三维变换的代码,有画立方体,有平移立方体,有旋转立方体-Three-dimensional transformation code in MFC
matlab_photo
- 用matlab编程显示的三维图形,图像文件。-Using matlab programming displayed 3D graphics, image files.
jixianandcode
- 关于极线校正和怎么计算三维点的程序,还可以,大家可以下载过来-About epipolar rectification and how calculating three-dimensional point of the program, but also, you can download to look into
AR
- 基于ARtoolkit的一个简单的AR程序的实现-A simple AR based on ARtoolkit program implementation
Vol
- 利用VTK自带的动态链接库,绘制一个有点构成的球类。-Use VTK comes with dynamic link library, consisting of drawing a little ball.
LoopShrk
- 利用VTK自带的动态链接库,绘制一个三角面片构成的球-Use VTK comes with dynamic link library, draw a sphere composed of triangular facets
slice3
- 利用VTK自带的动态链接库,绘制一个自己转动的球类-Use VTK comes with dynamic link library, drawing a rotating ball himself
chapter-8
- Direct3D 关于雪花粒子,烟花粒子,雨点粒子等的程序。用VC++6.0编译。-Direct3D on snow particles, fireworks particles, particles, etc. raindrops program.
osg-shadow
- 用osg实现的阴影效果,