资源列表
NURBSsurface
- 基于osg的NURBS曲面绘制,可以实现画任意形状的曲面。-Osg NURBS surface based rendering, can draw any shape surface.
meshlab_vcg_1.3.2
- File to compute mesh objects faster
MFC-OpenGL
- 详细阐述OpenGL在MFC下编程原理,具体实现源码,附带详细注释行,以及自己在学习过程中得心态总结-Elaborate OpenGL in MFC programming principles, the specific implementation source code, with a detailed comment lines, as well as their attitude in the learning process was concluded
3D地形
- 外国人基于OpenGL做的DEM地形,效果不错,借鉴学习
pingyi
- 彩色三棱锥,可动,使用↑↓←→键平移三棱锥。右键可以激活菜单:深度测试,剔除背面。-Color three pyramid, movable, use ↑ ↓ ← → keys to pan three pyramid. Right to activate the menu: the depth test, remove the back.
scalarFunction
- 使用cgal将以及vtk来 显示给定模型的标量场-using cgal and VTK to show the scalar funtion
Tutorial3
- D3D官方实例 Tutorial3 纹理的使用(C# Managed)-D3D Tutorial3 Texture
ViewerFacet
- 用cgal及vtk来显示三角网格模型的三角面片,简单实用-using CGAL and VTK to show the facet of models, easy to use
ViewerVertices
- 实用cgal 以及vtk 来显示三角网格模型的点,简单实用-using cgal and vtk to show the vertices of models, easy to use
Surface-Morphing
- 使用normal coordinates 去做两个模型之间的morphing, 工具:cgal 以及vtk-using normal coordinates to get the morphing between two models, tools:cgal and vtk
StereoRegion
- 一个用于区域的立体匹配的算法源码,感觉比较好用,所以在此分享下。-One for the area source stereo matching algorithm, feel relatively easy, so this share with you.
ChrisP_Repair_AddFace_DWG
- Sketch Up 封面工具,简单实用,消线头,一键自动生成面域-Sketch Up Cover tools, simple and practical, consumer thread, a button to automatically generate the surface domain