资源列表
gpufire
- 应用opengl绘制火的效果,应用了gpu技术绘制,希望对大家有帮助-Applications opengl drawing fire effects, application of the gpu technology for the mapping, we want to help
Final_project
- video game in network with simulation of 7 players using real time system XVR
san_wei_tuxing-bianhuan
- 这是一个三维图形变换的源代码 用VC++编的 希望有用-This is a three-dimensional graphics transform the source code VC++ compiled with the hope of useful
D3DMain
- 本代码是DIRECT3D的基本框架,对一些初学者来说,会有很大的帮助,并且里面还有怎样加载网格,挺方便的-asdfasdfasfksandfkksadf asdfsadfsadfsa asdfsdfsadfasdfasdf asdfsadfasdfasdfasd
color_line3
- plots a 3-D "line" with c-data as color Makes a surface object and the colouring is controlled by the colormap.
mayatoubu
- 包括maya中头部建模的两种方法NUMBS和POLYGON,还有曲面建头发-Maya modeling in the head, including two methods NUMBS and POLYGON, there is the hair surface to build
guangxiangenzong
- visual basic 光线跟踪实例 visual basic ray tracing example-visual basic ray tracing example visual basic ray tracing example
3dbodongwangge
- 三维波动网格实例 Examples of three-dimensional fluctuations in grid-Examples of three-dimensional fluctuations in grid
Binocular.stereo.calibration.algorithms
- 双目立体标定算法(有测试图片),是用visual C++编写的程序。对于研究机器视觉的人有帮助-Binocular stereo calibration algorithms (with test image), is written in visual C++ programs. For the study of machine vision to help people
42370_rs_mainsource
- 一个WPF 3D程序。它需要照相机和灯光才能看到。-A WPF 3D program. It needs to see the cameras and lights.
contextpreserving
- volume rendering tech
volrendertut
- volume rendering tutorials