资源列表
RectifKitU
- This technique allows to rectify stereo pairs when calibration data (perspective projection matrices) are not available. The only required input are point correspondences
CalculatingPointTriDistance
- Calculate the distance of a given point P from a triangle TRI. Point P is a row vector of the form 1x3. The triangle is a matrix formed by three rows of points TRI = [P1 P2 P3] each of size 1x3. dist = pointTriangleDistance(TRI,P) returns the distanc
TheSMWStereoAlgorithm
- View synthesis starts from some real sample images and generate snapshots of a scene taken from a “virtual” viewpoint different from all the viewpoints of the real views. We start from uncalibrated reference images and recover a proxy for the geometr
080
- 这是自己做的一个3DMAX图形,里面图形的渲染是用VARY渲染的,希望各位朋友用的到;-This is a 3DMAX own graphics, which is VARY rendering graphics rendering, and I hope that friends used to
aa
- 这是自己做的一个3DMAX图形,里面图形的渲染是用VARY渲染的,希望各位朋友用的到;-This is a 3DMAX own graphics, which is VARY rendering graphics rendering, and I hope that friends used to
diannao
- 这是自己做的一个3DMAX图形,里面图形的渲染是用VARY渲染的,希望各位朋友用的到;-This is a 3DMAX own graphics, which is VARY rendering graphics rendering, and I hope that friends used to
DiffDemo
- 基于java3d的光栅演示程序,可以制作3维数据图-Java3d raster-based demo program that can create 3-D data map
spacecow1
- 一个maya做的奶牛,还是不错的,和大家一块共享一下-Maya made a cow, or good, and we shared about a
123
- 这是自己做的一个3DMAX图形,里面图形的渲染是用VARY渲染的,希望各位朋友用的到;-This is a 3DMAX own graphics, which is VARY rendering graphics rendering, and I hope that friends used to
jdemview-0.3
- The DEM viewers are two free downloadable software tools for viewing digital data. The DEM viewer can be downloaded from this page, provides support for this viewer. These two software tools run on Windows platform.-The DEM viewers are two free downl
VPinMFC
- 在MFC环境中搭建VegaPrime运行框架,Visual Studio2003和Vegaprime实现。是VP学习者入门的好例子。-Environment in the MFC framework to build VegaPrime run, Visual Studio2003, and Vegaprime implementation. VP entry is a good example of the learner.
QSG
- 学习OSG的入门级代码,分别在windows下用VS2003和在linux下实现,包含光照、结点查找、纹理映射等多个小例子,是初学者入门的好材料。-osg entry-level learning code, respectively, under the windows and in linux use vs2003 to achieve, including light, node search, texture mapping, and other small example is a g